C# Selecting Correct Carton Based On Qty











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I'm attempting to create a function that will select the correct carton based on the qty of the carton content.

Here are my cartons that have the number of items they can hold.




SMALL_PASCAL = 300
BIG_PASCAL = 600
BABY_BOX = 1200
A485_1201 = 1800

A4140_1901 = 3000
A485 = 5000




And here is the method that will return the CartonType.



/// <summary>
/// Get Carton Type
/// </summary>
/// <param name="qty"></param>
/// <returns></returns>
[Test]
private static CartonType GetCartonType(int qty)
{
if (qty <= 300)
{
return CartonType.SMALL_PASCAL;
}
else if (qty > 300 && qty <= 600)
{
return CartonType.SMALL_PASCAL;
}
else if (qty > 600 && qty <= 1200)
{
return CartonType.BABY_BOX;
}
else if (qty > 1200 && qty <= 1800)
{
return CartonType.A485_1201;
}
else if (qty >1800 && qty <=3000)
{
return CartonType.A4140_1901;
}
else // 5000 or more.
{
return CartonType.A485;
}
}


Calling the method like so



int qty = 1540;
Console.WriteLine(GetCartonType(qty));


Output: A485_1201



Is there a better way to achieve this rather than an If statement?

Also I just had a thought that what if the qty is like 10,000? than I would required 2 A485.



Update



[Test]
private static CartonType? GetCartonType(int qty)
{
foreach (CartonType cartonType in Enum.GetValues(typeof(CartonType)))
{
if (qty <=300)
{
return cartonType;
}

if (qty <=600)
{
return cartonType;
}

if (qty <= 1200)
{
return cartonType;
}

if (qty <= 1800)
{
return cartonType;
}

if (qty <= 3000)
{
return cartonType;
}

if (qty => 5000)
{
return cartonType;
}
}
return null;
}









share|improve this question




























    up vote
    0
    down vote

    favorite












    I'm attempting to create a function that will select the correct carton based on the qty of the carton content.

    Here are my cartons that have the number of items they can hold.




    SMALL_PASCAL = 300
    BIG_PASCAL = 600
    BABY_BOX = 1200
    A485_1201 = 1800

    A4140_1901 = 3000
    A485 = 5000




    And here is the method that will return the CartonType.



    /// <summary>
    /// Get Carton Type
    /// </summary>
    /// <param name="qty"></param>
    /// <returns></returns>
    [Test]
    private static CartonType GetCartonType(int qty)
    {
    if (qty <= 300)
    {
    return CartonType.SMALL_PASCAL;
    }
    else if (qty > 300 && qty <= 600)
    {
    return CartonType.SMALL_PASCAL;
    }
    else if (qty > 600 && qty <= 1200)
    {
    return CartonType.BABY_BOX;
    }
    else if (qty > 1200 && qty <= 1800)
    {
    return CartonType.A485_1201;
    }
    else if (qty >1800 && qty <=3000)
    {
    return CartonType.A4140_1901;
    }
    else // 5000 or more.
    {
    return CartonType.A485;
    }
    }


    Calling the method like so



    int qty = 1540;
    Console.WriteLine(GetCartonType(qty));


    Output: A485_1201



    Is there a better way to achieve this rather than an If statement?

    Also I just had a thought that what if the qty is like 10,000? than I would required 2 A485.



    Update



    [Test]
    private static CartonType? GetCartonType(int qty)
    {
    foreach (CartonType cartonType in Enum.GetValues(typeof(CartonType)))
    {
    if (qty <=300)
    {
    return cartonType;
    }

    if (qty <=600)
    {
    return cartonType;
    }

    if (qty <= 1200)
    {
    return cartonType;
    }

    if (qty <= 1800)
    {
    return cartonType;
    }

    if (qty <= 3000)
    {
    return cartonType;
    }

    if (qty => 5000)
    {
    return cartonType;
    }
    }
    return null;
    }









    share|improve this question


























      up vote
      0
      down vote

      favorite









      up vote
      0
      down vote

      favorite











      I'm attempting to create a function that will select the correct carton based on the qty of the carton content.

      Here are my cartons that have the number of items they can hold.




      SMALL_PASCAL = 300
      BIG_PASCAL = 600
      BABY_BOX = 1200
      A485_1201 = 1800

      A4140_1901 = 3000
      A485 = 5000




      And here is the method that will return the CartonType.



      /// <summary>
      /// Get Carton Type
      /// </summary>
      /// <param name="qty"></param>
      /// <returns></returns>
      [Test]
      private static CartonType GetCartonType(int qty)
      {
      if (qty <= 300)
      {
      return CartonType.SMALL_PASCAL;
      }
      else if (qty > 300 && qty <= 600)
      {
      return CartonType.SMALL_PASCAL;
      }
      else if (qty > 600 && qty <= 1200)
      {
      return CartonType.BABY_BOX;
      }
      else if (qty > 1200 && qty <= 1800)
      {
      return CartonType.A485_1201;
      }
      else if (qty >1800 && qty <=3000)
      {
      return CartonType.A4140_1901;
      }
      else // 5000 or more.
      {
      return CartonType.A485;
      }
      }


      Calling the method like so



      int qty = 1540;
      Console.WriteLine(GetCartonType(qty));


      Output: A485_1201



      Is there a better way to achieve this rather than an If statement?

      Also I just had a thought that what if the qty is like 10,000? than I would required 2 A485.



      Update



      [Test]
      private static CartonType? GetCartonType(int qty)
      {
      foreach (CartonType cartonType in Enum.GetValues(typeof(CartonType)))
      {
      if (qty <=300)
      {
      return cartonType;
      }

      if (qty <=600)
      {
      return cartonType;
      }

      if (qty <= 1200)
      {
      return cartonType;
      }

      if (qty <= 1800)
      {
      return cartonType;
      }

      if (qty <= 3000)
      {
      return cartonType;
      }

      if (qty => 5000)
      {
      return cartonType;
      }
      }
      return null;
      }









      share|improve this question















      I'm attempting to create a function that will select the correct carton based on the qty of the carton content.

      Here are my cartons that have the number of items they can hold.




      SMALL_PASCAL = 300
      BIG_PASCAL = 600
      BABY_BOX = 1200
      A485_1201 = 1800

      A4140_1901 = 3000
      A485 = 5000




      And here is the method that will return the CartonType.



      /// <summary>
      /// Get Carton Type
      /// </summary>
      /// <param name="qty"></param>
      /// <returns></returns>
      [Test]
      private static CartonType GetCartonType(int qty)
      {
      if (qty <= 300)
      {
      return CartonType.SMALL_PASCAL;
      }
      else if (qty > 300 && qty <= 600)
      {
      return CartonType.SMALL_PASCAL;
      }
      else if (qty > 600 && qty <= 1200)
      {
      return CartonType.BABY_BOX;
      }
      else if (qty > 1200 && qty <= 1800)
      {
      return CartonType.A485_1201;
      }
      else if (qty >1800 && qty <=3000)
      {
      return CartonType.A4140_1901;
      }
      else // 5000 or more.
      {
      return CartonType.A485;
      }
      }


      Calling the method like so



      int qty = 1540;
      Console.WriteLine(GetCartonType(qty));


      Output: A485_1201



      Is there a better way to achieve this rather than an If statement?

      Also I just had a thought that what if the qty is like 10,000? than I would required 2 A485.



      Update



      [Test]
      private static CartonType? GetCartonType(int qty)
      {
      foreach (CartonType cartonType in Enum.GetValues(typeof(CartonType)))
      {
      if (qty <=300)
      {
      return cartonType;
      }

      if (qty <=600)
      {
      return cartonType;
      }

      if (qty <= 1200)
      {
      return cartonType;
      }

      if (qty <= 1800)
      {
      return cartonType;
      }

      if (qty <= 3000)
      {
      return cartonType;
      }

      if (qty => 5000)
      {
      return cartonType;
      }
      }
      return null;
      }






      c#






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      share|improve this question




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      edited 7 mins ago

























      asked 29 mins ago









      user1234433222

      18810




      18810






















          1 Answer
          1






          active

          oldest

          votes

















          up vote
          1
          down vote














          Is there a better way to achieve this rather than an If statement?




          Yes. You could have an enumeration of the container types and their capacities, in increasing order by capacity,
          loop over in order,
          and as soon as you find one that's big enough, return it.



          It's perhaps easier to see after you simplify the if-else chain,
          by removing redundant conditions, for example:



           if (qty <= 300)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 600)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 1200)
          {
          return CartonType.BABY_BOX;
          }
          // ...





          share|improve this answer





















          • do you have any suggestion if there is for anything over 5000? so eg the largest box and a small pascal could be required?
            – user1234433222
            10 mins ago






          • 1




            @user1234433222 sure, but we don't implement feature requests here... You could subtract from the quantity the capacity of the selected container, and then call the method again.
            – janos
            7 mins ago










          • Thanks for that, working backwards might be the key to this.
            – user1234433222
            6 mins ago











          Your Answer





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          1 Answer
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          oldest

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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          1
          down vote














          Is there a better way to achieve this rather than an If statement?




          Yes. You could have an enumeration of the container types and their capacities, in increasing order by capacity,
          loop over in order,
          and as soon as you find one that's big enough, return it.



          It's perhaps easier to see after you simplify the if-else chain,
          by removing redundant conditions, for example:



           if (qty <= 300)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 600)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 1200)
          {
          return CartonType.BABY_BOX;
          }
          // ...





          share|improve this answer





















          • do you have any suggestion if there is for anything over 5000? so eg the largest box and a small pascal could be required?
            – user1234433222
            10 mins ago






          • 1




            @user1234433222 sure, but we don't implement feature requests here... You could subtract from the quantity the capacity of the selected container, and then call the method again.
            – janos
            7 mins ago










          • Thanks for that, working backwards might be the key to this.
            – user1234433222
            6 mins ago















          up vote
          1
          down vote














          Is there a better way to achieve this rather than an If statement?




          Yes. You could have an enumeration of the container types and their capacities, in increasing order by capacity,
          loop over in order,
          and as soon as you find one that's big enough, return it.



          It's perhaps easier to see after you simplify the if-else chain,
          by removing redundant conditions, for example:



           if (qty <= 300)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 600)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 1200)
          {
          return CartonType.BABY_BOX;
          }
          // ...





          share|improve this answer





















          • do you have any suggestion if there is for anything over 5000? so eg the largest box and a small pascal could be required?
            – user1234433222
            10 mins ago






          • 1




            @user1234433222 sure, but we don't implement feature requests here... You could subtract from the quantity the capacity of the selected container, and then call the method again.
            – janos
            7 mins ago










          • Thanks for that, working backwards might be the key to this.
            – user1234433222
            6 mins ago













          up vote
          1
          down vote










          up vote
          1
          down vote










          Is there a better way to achieve this rather than an If statement?




          Yes. You could have an enumeration of the container types and their capacities, in increasing order by capacity,
          loop over in order,
          and as soon as you find one that's big enough, return it.



          It's perhaps easier to see after you simplify the if-else chain,
          by removing redundant conditions, for example:



           if (qty <= 300)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 600)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 1200)
          {
          return CartonType.BABY_BOX;
          }
          // ...





          share|improve this answer













          Is there a better way to achieve this rather than an If statement?




          Yes. You could have an enumeration of the container types and their capacities, in increasing order by capacity,
          loop over in order,
          and as soon as you find one that's big enough, return it.



          It's perhaps easier to see after you simplify the if-else chain,
          by removing redundant conditions, for example:



           if (qty <= 300)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 600)
          {
          return CartonType.SMALL_PASCAL;
          }
          if (qty <= 1200)
          {
          return CartonType.BABY_BOX;
          }
          // ...






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 20 mins ago









          janos

          96.7k12124350




          96.7k12124350












          • do you have any suggestion if there is for anything over 5000? so eg the largest box and a small pascal could be required?
            – user1234433222
            10 mins ago






          • 1




            @user1234433222 sure, but we don't implement feature requests here... You could subtract from the quantity the capacity of the selected container, and then call the method again.
            – janos
            7 mins ago










          • Thanks for that, working backwards might be the key to this.
            – user1234433222
            6 mins ago


















          • do you have any suggestion if there is for anything over 5000? so eg the largest box and a small pascal could be required?
            – user1234433222
            10 mins ago






          • 1




            @user1234433222 sure, but we don't implement feature requests here... You could subtract from the quantity the capacity of the selected container, and then call the method again.
            – janos
            7 mins ago










          • Thanks for that, working backwards might be the key to this.
            – user1234433222
            6 mins ago
















          do you have any suggestion if there is for anything over 5000? so eg the largest box and a small pascal could be required?
          – user1234433222
          10 mins ago




          do you have any suggestion if there is for anything over 5000? so eg the largest box and a small pascal could be required?
          – user1234433222
          10 mins ago




          1




          1




          @user1234433222 sure, but we don't implement feature requests here... You could subtract from the quantity the capacity of the selected container, and then call the method again.
          – janos
          7 mins ago




          @user1234433222 sure, but we don't implement feature requests here... You could subtract from the quantity the capacity of the selected container, and then call the method again.
          – janos
          7 mins ago












          Thanks for that, working backwards might be the key to this.
          – user1234433222
          6 mins ago




          Thanks for that, working backwards might be the key to this.
          – user1234433222
          6 mins ago


















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