Audio visualisation











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I have created a simple grid with a wave modifier, It looks like this right now.



I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?



using animation nodes this is how far i came:



enter image description here



Nothing is happening any tips










share|improve this question




























    up vote
    2
    down vote

    favorite












    I have created a simple grid with a wave modifier, It looks like this right now.



    I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?



    using animation nodes this is how far i came:



    enter image description here



    Nothing is happening any tips










    share|improve this question


























      up vote
      2
      down vote

      favorite









      up vote
      2
      down vote

      favorite











      I have created a simple grid with a wave modifier, It looks like this right now.



      I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?



      using animation nodes this is how far i came:



      enter image description here



      Nothing is happening any tips










      share|improve this question















      I have created a simple grid with a wave modifier, It looks like this right now.



      I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?



      using animation nodes this is how far i came:



      enter image description here



      Nothing is happening any tips







      modifiers curves audio






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited yesterday

























      asked yesterday









      Juriaan

      795




      795






















          1 Answer
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          up vote
          3
          down vote



          accepted










          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif






          share|improve this answer





















          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            yesterday










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            yesterday










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            yesterday










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            yesterday






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            yesterday











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          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes








          up vote
          3
          down vote



          accepted










          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif






          share|improve this answer





















          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            yesterday










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            yesterday










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            yesterday










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            yesterday






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            yesterday















          up vote
          3
          down vote



          accepted










          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif






          share|improve this answer





















          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            yesterday










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            yesterday










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            yesterday










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            yesterday






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            yesterday













          up vote
          3
          down vote



          accepted







          up vote
          3
          down vote



          accepted






          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif






          share|improve this answer












          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered yesterday









          L0Lock

          1,41513




          1,41513












          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            yesterday










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            yesterday










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            yesterday










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            yesterday






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            yesterday


















          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            yesterday










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            yesterday










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            yesterday










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            yesterday






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            yesterday
















          The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
          – Juriaan
          yesterday




          The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
          – Juriaan
          yesterday












          Check the Animation Node link I provided, everything needed is explained there.
          – L0Lock
          yesterday




          Check the Animation Node link I provided, everything needed is explained there.
          – L0Lock
          yesterday












          I updated my question, do you know what's wrong with my setup?
          – Juriaan
          yesterday




          I updated my question, do you know what's wrong with my setup?
          – Juriaan
          yesterday












          you forgot to check the Mesh Data in your Mesh Object Output (far right node).
          – L0Lock
          yesterday




          you forgot to check the Mesh Data in your Mesh Object Output (far right node).
          – L0Lock
          yesterday




          1




          1




          @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
          – Omar Ahmad
          yesterday




          @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
          – Omar Ahmad
          yesterday


















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