Parent-child relationship











up vote
2
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I am implementing a parent-child relationship, represented by hashes that look like this:



parent = { 'parent' => nil, 'id' => 3 }
child = { 'parent' => parent, 'id' => 7 }


These hashes are data given to me, for example, through a JSON API.



(As per a question in the comments, the JSON for the child would look like:)



{
"parent": { "parent": null, "id": 3, ...etc.},
"id": 7,
...etc.
}


Parent and child have more keys like name, etc. (they are a lot so I am only showing the id as an example). They both have the same keys. There are only parents and children, i.e., no grandchildren or grandparents, etc. There is only one "level". Each child has only one parent, but each parent may have several children.



I wrapped the data in a class to represent it, so that my application can use an object. Both parent and child are represented by the same class. So I did this:



class Item
def initialize(data)
@data = data
end

def parent
@parent ||= Item.new(data['parent']) if data['parent']
end

def id
data['id']
end

private

attr_reader :data
end


Every key in the hash has its method to retrieve it, and Item is the class that represents parents and children. I use it like this:



describe 'children' do
let(:subject1) { Item.new(child) }

it 'is an item' do
subject1.class.must_equal(Item)
end

it 'has an id' do
subject1.id.must_equal(7)
end

it 'has a parent' do
subject1.parent.id.must_equal(3)
end
end

describe 'parent' do
let(:subject2) { subject1.parent }

it 'is also an item' do
subject2.class.must_equal(Item)
end

it 'does not have a parent' do
assert_nil(subject2.parent)
end
end


With this, children know who is their parent, and for a parent to know its children we can iterate through all the children and compare their parent's id with the id we are searching.



However, I have a bad feeling about calling Item.new inside of Item. Is like a lot of things could go wrong. I thought of using a Item factory through dependency injection, but really all the knowledge about how to build a Item is in Item, so why introduce that dependency. Is this like a weird kind of recursion?



It doesn't help that I haven't seen this implementation anywhere (I'm not a computer scientist though). Is this bad code? I have a weird feeling, but I can't quite word why.










share|improve this question
























  • This is not bad code sometimes this is exactly what you need. The best example of this is Trees where every node is a tree
    – Sam D
    Mar 2 '17 at 23:51










  • I don't think it is necessarily bad programming style. My concern would be that I think it would be better to have the parent create the children than the other way around. In your case, if two children have the same parents, they would actually create two distinct parent objects. It would also be difficult to ask a parent for all its children.
    – Marc Rohloff
    Mar 3 '17 at 18:15










  • Ah, that's a great point, @MarcRohloff, +1
    – Xirux Nefer
    Mar 3 '17 at 18:56










  • Can you post an example of the JSON the API returns?
    – Greg Burghardt
    Mar 24 '17 at 11:50










  • @GregBurghardt I did already :) Sorry I may not have been all the clear I should when I wrote this. The parent and child JSON in the first code example. As I say further down the post, there may be more keys like name, type, etc. There is only one level though, i.e. no nesting. The only exception being the parent key, which saves another JSON object with the same set of keys as the root JSON object returned by the API.
    – Xirux Nefer
    Mar 24 '17 at 13:17















up vote
2
down vote

favorite












I am implementing a parent-child relationship, represented by hashes that look like this:



parent = { 'parent' => nil, 'id' => 3 }
child = { 'parent' => parent, 'id' => 7 }


These hashes are data given to me, for example, through a JSON API.



(As per a question in the comments, the JSON for the child would look like:)



{
"parent": { "parent": null, "id": 3, ...etc.},
"id": 7,
...etc.
}


Parent and child have more keys like name, etc. (they are a lot so I am only showing the id as an example). They both have the same keys. There are only parents and children, i.e., no grandchildren or grandparents, etc. There is only one "level". Each child has only one parent, but each parent may have several children.



I wrapped the data in a class to represent it, so that my application can use an object. Both parent and child are represented by the same class. So I did this:



class Item
def initialize(data)
@data = data
end

def parent
@parent ||= Item.new(data['parent']) if data['parent']
end

def id
data['id']
end

private

attr_reader :data
end


Every key in the hash has its method to retrieve it, and Item is the class that represents parents and children. I use it like this:



describe 'children' do
let(:subject1) { Item.new(child) }

it 'is an item' do
subject1.class.must_equal(Item)
end

it 'has an id' do
subject1.id.must_equal(7)
end

it 'has a parent' do
subject1.parent.id.must_equal(3)
end
end

describe 'parent' do
let(:subject2) { subject1.parent }

it 'is also an item' do
subject2.class.must_equal(Item)
end

it 'does not have a parent' do
assert_nil(subject2.parent)
end
end


With this, children know who is their parent, and for a parent to know its children we can iterate through all the children and compare their parent's id with the id we are searching.



However, I have a bad feeling about calling Item.new inside of Item. Is like a lot of things could go wrong. I thought of using a Item factory through dependency injection, but really all the knowledge about how to build a Item is in Item, so why introduce that dependency. Is this like a weird kind of recursion?



It doesn't help that I haven't seen this implementation anywhere (I'm not a computer scientist though). Is this bad code? I have a weird feeling, but I can't quite word why.










share|improve this question
























  • This is not bad code sometimes this is exactly what you need. The best example of this is Trees where every node is a tree
    – Sam D
    Mar 2 '17 at 23:51










  • I don't think it is necessarily bad programming style. My concern would be that I think it would be better to have the parent create the children than the other way around. In your case, if two children have the same parents, they would actually create two distinct parent objects. It would also be difficult to ask a parent for all its children.
    – Marc Rohloff
    Mar 3 '17 at 18:15










  • Ah, that's a great point, @MarcRohloff, +1
    – Xirux Nefer
    Mar 3 '17 at 18:56










  • Can you post an example of the JSON the API returns?
    – Greg Burghardt
    Mar 24 '17 at 11:50










  • @GregBurghardt I did already :) Sorry I may not have been all the clear I should when I wrote this. The parent and child JSON in the first code example. As I say further down the post, there may be more keys like name, type, etc. There is only one level though, i.e. no nesting. The only exception being the parent key, which saves another JSON object with the same set of keys as the root JSON object returned by the API.
    – Xirux Nefer
    Mar 24 '17 at 13:17













up vote
2
down vote

favorite









up vote
2
down vote

favorite











I am implementing a parent-child relationship, represented by hashes that look like this:



parent = { 'parent' => nil, 'id' => 3 }
child = { 'parent' => parent, 'id' => 7 }


These hashes are data given to me, for example, through a JSON API.



(As per a question in the comments, the JSON for the child would look like:)



{
"parent": { "parent": null, "id": 3, ...etc.},
"id": 7,
...etc.
}


Parent and child have more keys like name, etc. (they are a lot so I am only showing the id as an example). They both have the same keys. There are only parents and children, i.e., no grandchildren or grandparents, etc. There is only one "level". Each child has only one parent, but each parent may have several children.



I wrapped the data in a class to represent it, so that my application can use an object. Both parent and child are represented by the same class. So I did this:



class Item
def initialize(data)
@data = data
end

def parent
@parent ||= Item.new(data['parent']) if data['parent']
end

def id
data['id']
end

private

attr_reader :data
end


Every key in the hash has its method to retrieve it, and Item is the class that represents parents and children. I use it like this:



describe 'children' do
let(:subject1) { Item.new(child) }

it 'is an item' do
subject1.class.must_equal(Item)
end

it 'has an id' do
subject1.id.must_equal(7)
end

it 'has a parent' do
subject1.parent.id.must_equal(3)
end
end

describe 'parent' do
let(:subject2) { subject1.parent }

it 'is also an item' do
subject2.class.must_equal(Item)
end

it 'does not have a parent' do
assert_nil(subject2.parent)
end
end


With this, children know who is their parent, and for a parent to know its children we can iterate through all the children and compare their parent's id with the id we are searching.



However, I have a bad feeling about calling Item.new inside of Item. Is like a lot of things could go wrong. I thought of using a Item factory through dependency injection, but really all the knowledge about how to build a Item is in Item, so why introduce that dependency. Is this like a weird kind of recursion?



It doesn't help that I haven't seen this implementation anywhere (I'm not a computer scientist though). Is this bad code? I have a weird feeling, but I can't quite word why.










share|improve this question















I am implementing a parent-child relationship, represented by hashes that look like this:



parent = { 'parent' => nil, 'id' => 3 }
child = { 'parent' => parent, 'id' => 7 }


These hashes are data given to me, for example, through a JSON API.



(As per a question in the comments, the JSON for the child would look like:)



{
"parent": { "parent": null, "id": 3, ...etc.},
"id": 7,
...etc.
}


Parent and child have more keys like name, etc. (they are a lot so I am only showing the id as an example). They both have the same keys. There are only parents and children, i.e., no grandchildren or grandparents, etc. There is only one "level". Each child has only one parent, but each parent may have several children.



I wrapped the data in a class to represent it, so that my application can use an object. Both parent and child are represented by the same class. So I did this:



class Item
def initialize(data)
@data = data
end

def parent
@parent ||= Item.new(data['parent']) if data['parent']
end

def id
data['id']
end

private

attr_reader :data
end


Every key in the hash has its method to retrieve it, and Item is the class that represents parents and children. I use it like this:



describe 'children' do
let(:subject1) { Item.new(child) }

it 'is an item' do
subject1.class.must_equal(Item)
end

it 'has an id' do
subject1.id.must_equal(7)
end

it 'has a parent' do
subject1.parent.id.must_equal(3)
end
end

describe 'parent' do
let(:subject2) { subject1.parent }

it 'is also an item' do
subject2.class.must_equal(Item)
end

it 'does not have a parent' do
assert_nil(subject2.parent)
end
end


With this, children know who is their parent, and for a parent to know its children we can iterate through all the children and compare their parent's id with the id we are searching.



However, I have a bad feeling about calling Item.new inside of Item. Is like a lot of things could go wrong. I thought of using a Item factory through dependency injection, but really all the knowledge about how to build a Item is in Item, so why introduce that dependency. Is this like a weird kind of recursion?



It doesn't help that I haven't seen this implementation anywhere (I'm not a computer scientist though). Is this bad code? I have a weird feeling, but I can't quite word why.







ruby recursion






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 24 '17 at 13:21

























asked Mar 2 '17 at 23:41









Xirux Nefer

1112




1112












  • This is not bad code sometimes this is exactly what you need. The best example of this is Trees where every node is a tree
    – Sam D
    Mar 2 '17 at 23:51










  • I don't think it is necessarily bad programming style. My concern would be that I think it would be better to have the parent create the children than the other way around. In your case, if two children have the same parents, they would actually create two distinct parent objects. It would also be difficult to ask a parent for all its children.
    – Marc Rohloff
    Mar 3 '17 at 18:15










  • Ah, that's a great point, @MarcRohloff, +1
    – Xirux Nefer
    Mar 3 '17 at 18:56










  • Can you post an example of the JSON the API returns?
    – Greg Burghardt
    Mar 24 '17 at 11:50










  • @GregBurghardt I did already :) Sorry I may not have been all the clear I should when I wrote this. The parent and child JSON in the first code example. As I say further down the post, there may be more keys like name, type, etc. There is only one level though, i.e. no nesting. The only exception being the parent key, which saves another JSON object with the same set of keys as the root JSON object returned by the API.
    – Xirux Nefer
    Mar 24 '17 at 13:17


















  • This is not bad code sometimes this is exactly what you need. The best example of this is Trees where every node is a tree
    – Sam D
    Mar 2 '17 at 23:51










  • I don't think it is necessarily bad programming style. My concern would be that I think it would be better to have the parent create the children than the other way around. In your case, if two children have the same parents, they would actually create two distinct parent objects. It would also be difficult to ask a parent for all its children.
    – Marc Rohloff
    Mar 3 '17 at 18:15










  • Ah, that's a great point, @MarcRohloff, +1
    – Xirux Nefer
    Mar 3 '17 at 18:56










  • Can you post an example of the JSON the API returns?
    – Greg Burghardt
    Mar 24 '17 at 11:50










  • @GregBurghardt I did already :) Sorry I may not have been all the clear I should when I wrote this. The parent and child JSON in the first code example. As I say further down the post, there may be more keys like name, type, etc. There is only one level though, i.e. no nesting. The only exception being the parent key, which saves another JSON object with the same set of keys as the root JSON object returned by the API.
    – Xirux Nefer
    Mar 24 '17 at 13:17
















This is not bad code sometimes this is exactly what you need. The best example of this is Trees where every node is a tree
– Sam D
Mar 2 '17 at 23:51




This is not bad code sometimes this is exactly what you need. The best example of this is Trees where every node is a tree
– Sam D
Mar 2 '17 at 23:51












I don't think it is necessarily bad programming style. My concern would be that I think it would be better to have the parent create the children than the other way around. In your case, if two children have the same parents, they would actually create two distinct parent objects. It would also be difficult to ask a parent for all its children.
– Marc Rohloff
Mar 3 '17 at 18:15




I don't think it is necessarily bad programming style. My concern would be that I think it would be better to have the parent create the children than the other way around. In your case, if two children have the same parents, they would actually create two distinct parent objects. It would also be difficult to ask a parent for all its children.
– Marc Rohloff
Mar 3 '17 at 18:15












Ah, that's a great point, @MarcRohloff, +1
– Xirux Nefer
Mar 3 '17 at 18:56




Ah, that's a great point, @MarcRohloff, +1
– Xirux Nefer
Mar 3 '17 at 18:56












Can you post an example of the JSON the API returns?
– Greg Burghardt
Mar 24 '17 at 11:50




Can you post an example of the JSON the API returns?
– Greg Burghardt
Mar 24 '17 at 11:50












@GregBurghardt I did already :) Sorry I may not have been all the clear I should when I wrote this. The parent and child JSON in the first code example. As I say further down the post, there may be more keys like name, type, etc. There is only one level though, i.e. no nesting. The only exception being the parent key, which saves another JSON object with the same set of keys as the root JSON object returned by the API.
– Xirux Nefer
Mar 24 '17 at 13:17




@GregBurghardt I did already :) Sorry I may not have been all the clear I should when I wrote this. The parent and child JSON in the first code example. As I say further down the post, there may be more keys like name, type, etc. There is only one level though, i.e. no nesting. The only exception being the parent key, which saves another JSON object with the same set of keys as the root JSON object returned by the API.
– Xirux Nefer
Mar 24 '17 at 13:17










1 Answer
1






active

oldest

votes

















up vote
0
down vote













I don't think you should worry about calling new like that, but you can avoid it by embracing objects and Ruby, it's not perl, you're not stuck with hashes! Make your data into objects and if you need a hash representation of it then write a method that converts the object into a hash.



If you want to be able to keep track of objects that's when I'd use a hash, by putting it into a class variable, or even better, a class instance variable.





Additional:



Since you've mentioned JSON in the comments, or perhaps you'd be passed the hash, then I'd still use objects, just add a way to coerce a hash into an object. A library I've forked called Grackle communicates with Twitter and can receive either JSON or XML. It does this by loading handlers, which means the same data object class can receive many differing types of input and still produce an object with a standard interface.



module Handlers
module JSONHandler
require 'json'

def from_json json
hash = JSON.parse(json)
recursive hash
end

# You might want to add an extra check to stop an infinite loop
# Beware the data!
def recursive hash
return nil if hash.nil?
return hash unless hash.respond_to? :fetch
Item.new id: hash["id"], parent: recursive(hash["parent"])
end
end
end


class Item
extend Handlers::JSONHandler

def self.items
@items ||= {}
end


def initialize(id:, parent:nil)
@parent = parent
@id = id
self.class.items[@id] = self
end

attr_reader :parent, :id

def to_h
h = {id: @id, parent: (@parent && parent.id) }
h.reject{|k,v| v.nil? }
end

alias_method :to_hash,:to_h
end
# => Item
parent = Item.new id: 3
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
child = Item.new id: 7, parent: parent
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items
# => {3=>#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, 7=>#<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>}
Item.items[3]
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
Item.items[7]
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items[7].parent
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
parent.to_h
# => {:id=>3}
child.to_hash
# => {:id=>7, :parent=>3}
json_parent = parent.to_h.to_json
# => "{"id":3}"
json_child = child.to_h.to_json
# => "{"id":7,"parent":3}"
parent2 = Item.from_json json_parent
# => #<Item:0x007fb543e26940 @parent=nil, @id=3>
child2 = Item.from_json json_child
# => #<Item:0x007fb5431d7270 @parent=3, @id=7>


and to make calling it easy:



def self.Item(*args, **keywords)
case args.first
when String # it's JSON
Item.from_json args.first
when Hash
# you might want to nick the recursive bit from the handler
# or write an Hash handler etc
Item.new id: args.first["id"], parent: args.first["parent"]
when Item
args.first
else
Item.new id: keywords[:id], parent: keywords[:parent]
end
end

Item(parent)
# => #<Item:0x007fb9b2765160 @parent=nil, @id=3>
Item(child)
# => #<Item:0x007fb9b272f330 @parent=3, @id=7>
Item(json_parent)
# => #<Item:0x007fb9b26fdd30 @parent=nil, @id=3>
Item(json_child)
# => #<Item:0x007fb9b26c7dc0 @parent=3, @id=7>
Item(parent.to_h)
# => #<Item:0x007fb9b26965b8 @parent=nil, @id=3>
Item(child.to_h)
# => #<Item:0x007fb9b2664928 @parent=3, @id=7>
Item(id: 3)
# => #<Item:0x007fb9b262ed50 @parent=nil, @id=3>
Item(id: 7, parent: parent)
# => #<Item:0x007fb9b25fc990 @parent=#<Item:0x007fb9b23bd7b0 @parent=nil, @id=3>, @id=7>





share|improve this answer



















  • 1




    Thank you for your answer, it made me realize that I hadn't explained my question with enough clarity. The hashes are given to me. For example, through a JSON API. That's why I am creating this class to turn those hashes into an object that my application can use. Your example works perfectly fine for the opposite case, when you have an object and want to generate a hash from it.
    – Xirux Nefer
    Mar 17 '17 at 21:38










  • I see. Regardless of the type of input I'd alway coerce it into objects. If you're working with a tool then use its advantages, else you may as well pipe the JSON through awk and sed (not necessarily a bad idea if you're skilled with them:) I've updated the code to give an example.
    – iain
    Mar 18 '17 at 2:26











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1 Answer
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1 Answer
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active

oldest

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active

oldest

votes








up vote
0
down vote













I don't think you should worry about calling new like that, but you can avoid it by embracing objects and Ruby, it's not perl, you're not stuck with hashes! Make your data into objects and if you need a hash representation of it then write a method that converts the object into a hash.



If you want to be able to keep track of objects that's when I'd use a hash, by putting it into a class variable, or even better, a class instance variable.





Additional:



Since you've mentioned JSON in the comments, or perhaps you'd be passed the hash, then I'd still use objects, just add a way to coerce a hash into an object. A library I've forked called Grackle communicates with Twitter and can receive either JSON or XML. It does this by loading handlers, which means the same data object class can receive many differing types of input and still produce an object with a standard interface.



module Handlers
module JSONHandler
require 'json'

def from_json json
hash = JSON.parse(json)
recursive hash
end

# You might want to add an extra check to stop an infinite loop
# Beware the data!
def recursive hash
return nil if hash.nil?
return hash unless hash.respond_to? :fetch
Item.new id: hash["id"], parent: recursive(hash["parent"])
end
end
end


class Item
extend Handlers::JSONHandler

def self.items
@items ||= {}
end


def initialize(id:, parent:nil)
@parent = parent
@id = id
self.class.items[@id] = self
end

attr_reader :parent, :id

def to_h
h = {id: @id, parent: (@parent && parent.id) }
h.reject{|k,v| v.nil? }
end

alias_method :to_hash,:to_h
end
# => Item
parent = Item.new id: 3
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
child = Item.new id: 7, parent: parent
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items
# => {3=>#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, 7=>#<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>}
Item.items[3]
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
Item.items[7]
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items[7].parent
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
parent.to_h
# => {:id=>3}
child.to_hash
# => {:id=>7, :parent=>3}
json_parent = parent.to_h.to_json
# => "{"id":3}"
json_child = child.to_h.to_json
# => "{"id":7,"parent":3}"
parent2 = Item.from_json json_parent
# => #<Item:0x007fb543e26940 @parent=nil, @id=3>
child2 = Item.from_json json_child
# => #<Item:0x007fb5431d7270 @parent=3, @id=7>


and to make calling it easy:



def self.Item(*args, **keywords)
case args.first
when String # it's JSON
Item.from_json args.first
when Hash
# you might want to nick the recursive bit from the handler
# or write an Hash handler etc
Item.new id: args.first["id"], parent: args.first["parent"]
when Item
args.first
else
Item.new id: keywords[:id], parent: keywords[:parent]
end
end

Item(parent)
# => #<Item:0x007fb9b2765160 @parent=nil, @id=3>
Item(child)
# => #<Item:0x007fb9b272f330 @parent=3, @id=7>
Item(json_parent)
# => #<Item:0x007fb9b26fdd30 @parent=nil, @id=3>
Item(json_child)
# => #<Item:0x007fb9b26c7dc0 @parent=3, @id=7>
Item(parent.to_h)
# => #<Item:0x007fb9b26965b8 @parent=nil, @id=3>
Item(child.to_h)
# => #<Item:0x007fb9b2664928 @parent=3, @id=7>
Item(id: 3)
# => #<Item:0x007fb9b262ed50 @parent=nil, @id=3>
Item(id: 7, parent: parent)
# => #<Item:0x007fb9b25fc990 @parent=#<Item:0x007fb9b23bd7b0 @parent=nil, @id=3>, @id=7>





share|improve this answer



















  • 1




    Thank you for your answer, it made me realize that I hadn't explained my question with enough clarity. The hashes are given to me. For example, through a JSON API. That's why I am creating this class to turn those hashes into an object that my application can use. Your example works perfectly fine for the opposite case, when you have an object and want to generate a hash from it.
    – Xirux Nefer
    Mar 17 '17 at 21:38










  • I see. Regardless of the type of input I'd alway coerce it into objects. If you're working with a tool then use its advantages, else you may as well pipe the JSON through awk and sed (not necessarily a bad idea if you're skilled with them:) I've updated the code to give an example.
    – iain
    Mar 18 '17 at 2:26















up vote
0
down vote













I don't think you should worry about calling new like that, but you can avoid it by embracing objects and Ruby, it's not perl, you're not stuck with hashes! Make your data into objects and if you need a hash representation of it then write a method that converts the object into a hash.



If you want to be able to keep track of objects that's when I'd use a hash, by putting it into a class variable, or even better, a class instance variable.





Additional:



Since you've mentioned JSON in the comments, or perhaps you'd be passed the hash, then I'd still use objects, just add a way to coerce a hash into an object. A library I've forked called Grackle communicates with Twitter and can receive either JSON or XML. It does this by loading handlers, which means the same data object class can receive many differing types of input and still produce an object with a standard interface.



module Handlers
module JSONHandler
require 'json'

def from_json json
hash = JSON.parse(json)
recursive hash
end

# You might want to add an extra check to stop an infinite loop
# Beware the data!
def recursive hash
return nil if hash.nil?
return hash unless hash.respond_to? :fetch
Item.new id: hash["id"], parent: recursive(hash["parent"])
end
end
end


class Item
extend Handlers::JSONHandler

def self.items
@items ||= {}
end


def initialize(id:, parent:nil)
@parent = parent
@id = id
self.class.items[@id] = self
end

attr_reader :parent, :id

def to_h
h = {id: @id, parent: (@parent && parent.id) }
h.reject{|k,v| v.nil? }
end

alias_method :to_hash,:to_h
end
# => Item
parent = Item.new id: 3
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
child = Item.new id: 7, parent: parent
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items
# => {3=>#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, 7=>#<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>}
Item.items[3]
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
Item.items[7]
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items[7].parent
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
parent.to_h
# => {:id=>3}
child.to_hash
# => {:id=>7, :parent=>3}
json_parent = parent.to_h.to_json
# => "{"id":3}"
json_child = child.to_h.to_json
# => "{"id":7,"parent":3}"
parent2 = Item.from_json json_parent
# => #<Item:0x007fb543e26940 @parent=nil, @id=3>
child2 = Item.from_json json_child
# => #<Item:0x007fb5431d7270 @parent=3, @id=7>


and to make calling it easy:



def self.Item(*args, **keywords)
case args.first
when String # it's JSON
Item.from_json args.first
when Hash
# you might want to nick the recursive bit from the handler
# or write an Hash handler etc
Item.new id: args.first["id"], parent: args.first["parent"]
when Item
args.first
else
Item.new id: keywords[:id], parent: keywords[:parent]
end
end

Item(parent)
# => #<Item:0x007fb9b2765160 @parent=nil, @id=3>
Item(child)
# => #<Item:0x007fb9b272f330 @parent=3, @id=7>
Item(json_parent)
# => #<Item:0x007fb9b26fdd30 @parent=nil, @id=3>
Item(json_child)
# => #<Item:0x007fb9b26c7dc0 @parent=3, @id=7>
Item(parent.to_h)
# => #<Item:0x007fb9b26965b8 @parent=nil, @id=3>
Item(child.to_h)
# => #<Item:0x007fb9b2664928 @parent=3, @id=7>
Item(id: 3)
# => #<Item:0x007fb9b262ed50 @parent=nil, @id=3>
Item(id: 7, parent: parent)
# => #<Item:0x007fb9b25fc990 @parent=#<Item:0x007fb9b23bd7b0 @parent=nil, @id=3>, @id=7>





share|improve this answer



















  • 1




    Thank you for your answer, it made me realize that I hadn't explained my question with enough clarity. The hashes are given to me. For example, through a JSON API. That's why I am creating this class to turn those hashes into an object that my application can use. Your example works perfectly fine for the opposite case, when you have an object and want to generate a hash from it.
    – Xirux Nefer
    Mar 17 '17 at 21:38










  • I see. Regardless of the type of input I'd alway coerce it into objects. If you're working with a tool then use its advantages, else you may as well pipe the JSON through awk and sed (not necessarily a bad idea if you're skilled with them:) I've updated the code to give an example.
    – iain
    Mar 18 '17 at 2:26













up vote
0
down vote










up vote
0
down vote









I don't think you should worry about calling new like that, but you can avoid it by embracing objects and Ruby, it's not perl, you're not stuck with hashes! Make your data into objects and if you need a hash representation of it then write a method that converts the object into a hash.



If you want to be able to keep track of objects that's when I'd use a hash, by putting it into a class variable, or even better, a class instance variable.





Additional:



Since you've mentioned JSON in the comments, or perhaps you'd be passed the hash, then I'd still use objects, just add a way to coerce a hash into an object. A library I've forked called Grackle communicates with Twitter and can receive either JSON or XML. It does this by loading handlers, which means the same data object class can receive many differing types of input and still produce an object with a standard interface.



module Handlers
module JSONHandler
require 'json'

def from_json json
hash = JSON.parse(json)
recursive hash
end

# You might want to add an extra check to stop an infinite loop
# Beware the data!
def recursive hash
return nil if hash.nil?
return hash unless hash.respond_to? :fetch
Item.new id: hash["id"], parent: recursive(hash["parent"])
end
end
end


class Item
extend Handlers::JSONHandler

def self.items
@items ||= {}
end


def initialize(id:, parent:nil)
@parent = parent
@id = id
self.class.items[@id] = self
end

attr_reader :parent, :id

def to_h
h = {id: @id, parent: (@parent && parent.id) }
h.reject{|k,v| v.nil? }
end

alias_method :to_hash,:to_h
end
# => Item
parent = Item.new id: 3
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
child = Item.new id: 7, parent: parent
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items
# => {3=>#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, 7=>#<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>}
Item.items[3]
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
Item.items[7]
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items[7].parent
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
parent.to_h
# => {:id=>3}
child.to_hash
# => {:id=>7, :parent=>3}
json_parent = parent.to_h.to_json
# => "{"id":3}"
json_child = child.to_h.to_json
# => "{"id":7,"parent":3}"
parent2 = Item.from_json json_parent
# => #<Item:0x007fb543e26940 @parent=nil, @id=3>
child2 = Item.from_json json_child
# => #<Item:0x007fb5431d7270 @parent=3, @id=7>


and to make calling it easy:



def self.Item(*args, **keywords)
case args.first
when String # it's JSON
Item.from_json args.first
when Hash
# you might want to nick the recursive bit from the handler
# or write an Hash handler etc
Item.new id: args.first["id"], parent: args.first["parent"]
when Item
args.first
else
Item.new id: keywords[:id], parent: keywords[:parent]
end
end

Item(parent)
# => #<Item:0x007fb9b2765160 @parent=nil, @id=3>
Item(child)
# => #<Item:0x007fb9b272f330 @parent=3, @id=7>
Item(json_parent)
# => #<Item:0x007fb9b26fdd30 @parent=nil, @id=3>
Item(json_child)
# => #<Item:0x007fb9b26c7dc0 @parent=3, @id=7>
Item(parent.to_h)
# => #<Item:0x007fb9b26965b8 @parent=nil, @id=3>
Item(child.to_h)
# => #<Item:0x007fb9b2664928 @parent=3, @id=7>
Item(id: 3)
# => #<Item:0x007fb9b262ed50 @parent=nil, @id=3>
Item(id: 7, parent: parent)
# => #<Item:0x007fb9b25fc990 @parent=#<Item:0x007fb9b23bd7b0 @parent=nil, @id=3>, @id=7>





share|improve this answer














I don't think you should worry about calling new like that, but you can avoid it by embracing objects and Ruby, it's not perl, you're not stuck with hashes! Make your data into objects and if you need a hash representation of it then write a method that converts the object into a hash.



If you want to be able to keep track of objects that's when I'd use a hash, by putting it into a class variable, or even better, a class instance variable.





Additional:



Since you've mentioned JSON in the comments, or perhaps you'd be passed the hash, then I'd still use objects, just add a way to coerce a hash into an object. A library I've forked called Grackle communicates with Twitter and can receive either JSON or XML. It does this by loading handlers, which means the same data object class can receive many differing types of input and still produce an object with a standard interface.



module Handlers
module JSONHandler
require 'json'

def from_json json
hash = JSON.parse(json)
recursive hash
end

# You might want to add an extra check to stop an infinite loop
# Beware the data!
def recursive hash
return nil if hash.nil?
return hash unless hash.respond_to? :fetch
Item.new id: hash["id"], parent: recursive(hash["parent"])
end
end
end


class Item
extend Handlers::JSONHandler

def self.items
@items ||= {}
end


def initialize(id:, parent:nil)
@parent = parent
@id = id
self.class.items[@id] = self
end

attr_reader :parent, :id

def to_h
h = {id: @id, parent: (@parent && parent.id) }
h.reject{|k,v| v.nil? }
end

alias_method :to_hash,:to_h
end
# => Item
parent = Item.new id: 3
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
child = Item.new id: 7, parent: parent
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items
# => {3=>#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, 7=>#<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>}
Item.items[3]
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
Item.items[7]
# => #<Item:0x007fa94a9abe38 @parent=#<Item:0x007fa94a4010c8 @parent=nil, @id=3>, @id=7>
Item.items[7].parent
# => #<Item:0x007fa94a4010c8 @parent=nil, @id=3>
parent.to_h
# => {:id=>3}
child.to_hash
# => {:id=>7, :parent=>3}
json_parent = parent.to_h.to_json
# => "{"id":3}"
json_child = child.to_h.to_json
# => "{"id":7,"parent":3}"
parent2 = Item.from_json json_parent
# => #<Item:0x007fb543e26940 @parent=nil, @id=3>
child2 = Item.from_json json_child
# => #<Item:0x007fb5431d7270 @parent=3, @id=7>


and to make calling it easy:



def self.Item(*args, **keywords)
case args.first
when String # it's JSON
Item.from_json args.first
when Hash
# you might want to nick the recursive bit from the handler
# or write an Hash handler etc
Item.new id: args.first["id"], parent: args.first["parent"]
when Item
args.first
else
Item.new id: keywords[:id], parent: keywords[:parent]
end
end

Item(parent)
# => #<Item:0x007fb9b2765160 @parent=nil, @id=3>
Item(child)
# => #<Item:0x007fb9b272f330 @parent=3, @id=7>
Item(json_parent)
# => #<Item:0x007fb9b26fdd30 @parent=nil, @id=3>
Item(json_child)
# => #<Item:0x007fb9b26c7dc0 @parent=3, @id=7>
Item(parent.to_h)
# => #<Item:0x007fb9b26965b8 @parent=nil, @id=3>
Item(child.to_h)
# => #<Item:0x007fb9b2664928 @parent=3, @id=7>
Item(id: 3)
# => #<Item:0x007fb9b262ed50 @parent=nil, @id=3>
Item(id: 7, parent: parent)
# => #<Item:0x007fb9b25fc990 @parent=#<Item:0x007fb9b23bd7b0 @parent=nil, @id=3>, @id=7>






share|improve this answer














share|improve this answer



share|improve this answer








edited Mar 18 '17 at 2:21

























answered Mar 10 '17 at 22:23









iain

1335




1335








  • 1




    Thank you for your answer, it made me realize that I hadn't explained my question with enough clarity. The hashes are given to me. For example, through a JSON API. That's why I am creating this class to turn those hashes into an object that my application can use. Your example works perfectly fine for the opposite case, when you have an object and want to generate a hash from it.
    – Xirux Nefer
    Mar 17 '17 at 21:38










  • I see. Regardless of the type of input I'd alway coerce it into objects. If you're working with a tool then use its advantages, else you may as well pipe the JSON through awk and sed (not necessarily a bad idea if you're skilled with them:) I've updated the code to give an example.
    – iain
    Mar 18 '17 at 2:26














  • 1




    Thank you for your answer, it made me realize that I hadn't explained my question with enough clarity. The hashes are given to me. For example, through a JSON API. That's why I am creating this class to turn those hashes into an object that my application can use. Your example works perfectly fine for the opposite case, when you have an object and want to generate a hash from it.
    – Xirux Nefer
    Mar 17 '17 at 21:38










  • I see. Regardless of the type of input I'd alway coerce it into objects. If you're working with a tool then use its advantages, else you may as well pipe the JSON through awk and sed (not necessarily a bad idea if you're skilled with them:) I've updated the code to give an example.
    – iain
    Mar 18 '17 at 2:26








1




1




Thank you for your answer, it made me realize that I hadn't explained my question with enough clarity. The hashes are given to me. For example, through a JSON API. That's why I am creating this class to turn those hashes into an object that my application can use. Your example works perfectly fine for the opposite case, when you have an object and want to generate a hash from it.
– Xirux Nefer
Mar 17 '17 at 21:38




Thank you for your answer, it made me realize that I hadn't explained my question with enough clarity. The hashes are given to me. For example, through a JSON API. That's why I am creating this class to turn those hashes into an object that my application can use. Your example works perfectly fine for the opposite case, when you have an object and want to generate a hash from it.
– Xirux Nefer
Mar 17 '17 at 21:38












I see. Regardless of the type of input I'd alway coerce it into objects. If you're working with a tool then use its advantages, else you may as well pipe the JSON through awk and sed (not necessarily a bad idea if you're skilled with them:) I've updated the code to give an example.
– iain
Mar 18 '17 at 2:26




I see. Regardless of the type of input I'd alway coerce it into objects. If you're working with a tool then use its advantages, else you may as well pipe the JSON through awk and sed (not necessarily a bad idea if you're skilled with them:) I've updated the code to give an example.
– iain
Mar 18 '17 at 2:26


















 

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