Would Hex disadvantage non-proficient skill checks made with the associated attribute?











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If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?










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    What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
    – KorvinStarmast
    18 hours ago

















up vote
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If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?










share|improve this question


















  • 1




    What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
    – KorvinStarmast
    18 hours ago















up vote
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1





If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?










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If Hex causes "disadvantage on ability checks made with the chosen ability", and non-proficient skill checks are effectively just an ability check with no prof bonus added, would those checks be at disadvantage?







dnd-5e spells warlock






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asked 19 hours ago









K.L.R.

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  • 1




    What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
    – KorvinStarmast
    18 hours ago
















  • 1




    What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
    – KorvinStarmast
    18 hours ago










1




1




What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
18 hours ago






What skill checks? This isn't 3.5e. If you could review chapter 7 of the basic rules and revise this question that would be great.
– KorvinStarmast
18 hours ago












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Yes, because skill checks are ability checks, proficient or not



You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.






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  • 2




    Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
    – Greenstone Walker
    19 hours ago








  • 1




    I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
    – MivaScott
    17 hours ago


















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Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.






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    2 Answers
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    Yes, because skill checks are ability checks, proficient or not



    You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




    Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




    Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.






    share|improve this answer



















    • 2




      Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
      – Greenstone Walker
      19 hours ago








    • 1




      I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
      – MivaScott
      17 hours ago















    up vote
    14
    down vote













    Yes, because skill checks are ability checks, proficient or not



    You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




    Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




    Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.






    share|improve this answer



















    • 2




      Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
      – Greenstone Walker
      19 hours ago








    • 1




      I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
      – MivaScott
      17 hours ago













    up vote
    14
    down vote










    up vote
    14
    down vote









    Yes, because skill checks are ability checks, proficient or not



    You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




    Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




    Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.






    share|improve this answer














    Yes, because skill checks are ability checks, proficient or not



    You seem to have mistakenly assumed some sort of significant difference between a "skill check" and an "ability check" - possibly a holdover from previous editions where there was a more meaningful difference between the terms. In 5e, all skill checks are ability checks, as per the basic rules:




    Sometimes, the DM might ask for an ability check using a specific skill--for example, “Make a Wisdom (Perception) check.” At other times, a player might ask the DM if proficiency in a particular skill applies to a check. In either case, proficiency in a skill means an individual can add his or her proficiency bonus to ability checks that involve that skill. Without proficiency in the skill, the individual makes a normal ability check.




    Proficiency in a skill allows you add your proficiency bonus to relevant ability checks, but doesn't stop them being ability checks. Hex would cause disadvantage on all ability checks involving the targeted ability, whether skill proficiency applies or not.







    share|improve this answer














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    edited 18 hours ago

























    answered 19 hours ago









    Carcer

    21k260116




    21k260116








    • 2




      Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
      – Greenstone Walker
      19 hours ago








    • 1




      I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
      – MivaScott
      17 hours ago














    • 2




      Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
      – Greenstone Walker
      19 hours ago








    • 1




      I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
      – MivaScott
      17 hours ago








    2




    2




    Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
    – Greenstone Walker
    19 hours ago






    Absolutely correct. Everyone, repeat after me, "There is no such thing as a skill check." :-)
    – Greenstone Walker
    19 hours ago






    1




    1




    I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
    – MivaScott
    17 hours ago




    I think there is also a lot of confusion between an "ability check" and a "saving throw". Saving throws are, "an attempt to resist a spell, a trap, a poison, a disease, or a similar threat. You don't normally decide to make a saving throw; you are forced to make one because your character or monster is at risk of harm." Whereas a skill check, "represents a specific aspect of an ability score, and an individual's proficiency in a skill demonstrates a focus on that aspect." Hex only effects skill checks, whereas combat spells call for saving throws.
    – MivaScott
    17 hours ago












    up vote
    5
    down vote













    Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.






    share|improve this answer



























      up vote
      5
      down vote













      Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.






      share|improve this answer

























        up vote
        5
        down vote










        up vote
        5
        down vote









        Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.






        share|improve this answer














        Hex causes the chosen ability's checks to be made with Disadvantage, irrespective of whether the target has proficiency (or expertise!) in a skill with said ability or not. So you don't need to take proficiency into account for this effect.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited 19 hours ago

























        answered 19 hours ago









        Xirema

        14.3k24187




        14.3k24187






























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