Does reincarnating into a race with multiattack grant you bonus attacks if you're a fighter?











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I'm a level 15 fighter and I have Extra Attack(2):




Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.



The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.




I reincarnated as an Erinyes and on its features it has a Multiattack making three attacks.




Multiattack: The erinyes makes three attacks




So do I get 5 attacks now because the race grants me three attacks and my fighting style grants me two bonus attacks?










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  • 23




    I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
    – L0neGamer
    yesterday






  • 3




    Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
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    yesterday






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    I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
    – Slagmoth
    yesterday















up vote
7
down vote

favorite
1












I'm a level 15 fighter and I have Extra Attack(2):




Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.



The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.




I reincarnated as an Erinyes and on its features it has a Multiattack making three attacks.




Multiattack: The erinyes makes three attacks




So do I get 5 attacks now because the race grants me three attacks and my fighting style grants me two bonus attacks?










share|improve this question









New contributor




Hornycarver is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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  • 23




    I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
    – L0neGamer
    yesterday






  • 3




    Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
    – Purple Monkey
    yesterday






  • 3




    I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
    – Slagmoth
    yesterday













up vote
7
down vote

favorite
1









up vote
7
down vote

favorite
1






1





I'm a level 15 fighter and I have Extra Attack(2):




Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.



The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.




I reincarnated as an Erinyes and on its features it has a Multiattack making three attacks.




Multiattack: The erinyes makes three attacks




So do I get 5 attacks now because the race grants me three attacks and my fighting style grants me two bonus attacks?










share|improve this question









New contributor




Hornycarver is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











I'm a level 15 fighter and I have Extra Attack(2):




Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.



The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.




I reincarnated as an Erinyes and on its features it has a Multiattack making three attacks.




Multiattack: The erinyes makes three attacks




So do I get 5 attacks now because the race grants me three attacks and my fighting style grants me two bonus attacks?







dnd-5e attack fighter multiattack reincarnation






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edited yesterday









V2Blast

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  • 23




    I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
    – L0neGamer
    yesterday






  • 3




    Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
    – Purple Monkey
    yesterday






  • 3




    I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
    – Slagmoth
    yesterday














  • 23




    I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
    – L0neGamer
    yesterday






  • 3




    Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
    – Purple Monkey
    yesterday






  • 3




    I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
    – Slagmoth
    yesterday








23




23




I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
– L0neGamer
yesterday




I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
– L0neGamer
yesterday




3




3




Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
– Purple Monkey
yesterday




Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
– Purple Monkey
yesterday




3




3




I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
– Slagmoth
yesterday




I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
– Slagmoth
yesterday










4 Answers
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up vote
39
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An Erinyes is a monster, not a race



This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.



The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.



To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.



Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.






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  • 2




    If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
    – anaximander
    yesterday






  • 1




    So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
    – Rubiksmoose
    yesterday


















up vote
36
down vote













No.



You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.



Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.






share|improve this answer










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guest is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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  • 1




    Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
    – Cœur
    yesterday










  • @Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
    – NautArch
    yesterday








  • 1




    Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
    – KorvinStarmast
    yesterday


















up vote
10
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You have to ask your DM



We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.



Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.






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    up vote
    6
    down vote













    You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.



    Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.



    So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.



    But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.



    (One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)






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    • @KorvinStarmast added.
      – Philipp
      yesterday











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    4 Answers
    4






    active

    oldest

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    4 Answers
    4






    active

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    active

    oldest

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    active

    oldest

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    up vote
    39
    down vote













    An Erinyes is a monster, not a race



    This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.



    The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.



    To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.



    Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.






    share|improve this answer



















    • 2




      If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
      – anaximander
      yesterday






    • 1




      So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
      – Rubiksmoose
      yesterday















    up vote
    39
    down vote













    An Erinyes is a monster, not a race



    This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.



    The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.



    To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.



    Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.






    share|improve this answer



















    • 2




      If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
      – anaximander
      yesterday






    • 1




      So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
      – Rubiksmoose
      yesterday













    up vote
    39
    down vote










    up vote
    39
    down vote









    An Erinyes is a monster, not a race



    This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.



    The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.



    To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.



    Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.






    share|improve this answer














    An Erinyes is a monster, not a race



    This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.



    The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.



    To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.



    Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited yesterday









    V2Blast

    18.6k250115




    18.6k250115










    answered yesterday









    kviiri

    32.4k7123190




    32.4k7123190








    • 2




      If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
      – anaximander
      yesterday






    • 1




      So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
      – Rubiksmoose
      yesterday














    • 2




      If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
      – anaximander
      yesterday






    • 1




      So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
      – Rubiksmoose
      yesterday








    2




    2




    If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
    – anaximander
    yesterday




    If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
    – anaximander
    yesterday




    1




    1




    So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
    – Rubiksmoose
    yesterday




    So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
    – Rubiksmoose
    yesterday












    up vote
    36
    down vote













    No.



    You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.



    Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.






    share|improve this answer










    New contributor




    guest is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.














    • 1




      Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
      – Cœur
      yesterday










    • @Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
      – NautArch
      yesterday








    • 1




      Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
      – KorvinStarmast
      yesterday















    up vote
    36
    down vote













    No.



    You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.



    Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.






    share|improve this answer










    New contributor




    guest is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.














    • 1




      Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
      – Cœur
      yesterday










    • @Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
      – NautArch
      yesterday








    • 1




      Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
      – KorvinStarmast
      yesterday













    up vote
    36
    down vote










    up vote
    36
    down vote









    No.



    You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.



    Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.






    share|improve this answer










    New contributor




    guest is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.









    No.



    You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.



    Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.







    share|improve this answer










    New contributor




    guest is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.









    share|improve this answer



    share|improve this answer








    edited yesterday









    Rubiksmoose

    45.6k6228350




    45.6k6228350






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    answered yesterday









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    27113




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    • 1




      Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
      – Cœur
      yesterday










    • @Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
      – NautArch
      yesterday








    • 1




      Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
      – KorvinStarmast
      yesterday














    • 1




      Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
      – Cœur
      yesterday










    • @Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
      – NautArch
      yesterday








    • 1




      Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
      – KorvinStarmast
      yesterday








    1




    1




    Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
    – Cœur
    yesterday




    Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
    – Cœur
    yesterday












    @Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
    – NautArch
    yesterday






    @Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
    – NautArch
    yesterday






    1




    1




    Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
    – KorvinStarmast
    yesterday




    Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
    – KorvinStarmast
    yesterday










    up vote
    10
    down vote













    You have to ask your DM



    We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.



    Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.






    share|improve this answer



























      up vote
      10
      down vote













      You have to ask your DM



      We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.



      Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.






      share|improve this answer

























        up vote
        10
        down vote










        up vote
        10
        down vote









        You have to ask your DM



        We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.



        Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.






        share|improve this answer














        You have to ask your DM



        We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.



        Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited yesterday

























        answered yesterday









        NautArch

        51.8k7180350




        51.8k7180350






















            up vote
            6
            down vote













            You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.



            Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.



            So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.



            But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.



            (One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)






            share|improve this answer























            • @KorvinStarmast added.
              – Philipp
              yesterday















            up vote
            6
            down vote













            You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.



            Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.



            So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.



            But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.



            (One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)






            share|improve this answer























            • @KorvinStarmast added.
              – Philipp
              yesterday













            up vote
            6
            down vote










            up vote
            6
            down vote









            You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.



            Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.



            So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.



            But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.



            (One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)






            share|improve this answer














            You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.



            Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.



            So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.



            But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.



            (One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited yesterday

























            answered yesterday









            Philipp

            8,4762249




            8,4762249












            • @KorvinStarmast added.
              – Philipp
              yesterday


















            • @KorvinStarmast added.
              – Philipp
              yesterday
















            @KorvinStarmast added.
            – Philipp
            yesterday




            @KorvinStarmast added.
            – Philipp
            yesterday










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