Does reincarnating into a race with multiattack grant you bonus attacks if you're a fighter?
up vote
7
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I'm a level 15 fighter and I have Extra Attack(2):
Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.
I reincarnated as an Erinyes and on its features it has a Multiattack making three attacks.
Multiattack: The erinyes makes three attacks
So do I get 5 attacks now because the race grants me three attacks and my fighting style grants me two bonus attacks?
dnd-5e attack fighter multiattack reincarnation
New contributor
add a comment |
up vote
7
down vote
favorite
I'm a level 15 fighter and I have Extra Attack(2):
Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.
I reincarnated as an Erinyes and on its features it has a Multiattack making three attacks.
Multiattack: The erinyes makes three attacks
So do I get 5 attacks now because the race grants me three attacks and my fighting style grants me two bonus attacks?
dnd-5e attack fighter multiattack reincarnation
New contributor
23
I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
– L0neGamer
yesterday
3
Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
– Purple Monkey
yesterday
3
I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
– Slagmoth
yesterday
add a comment |
up vote
7
down vote
favorite
up vote
7
down vote
favorite
I'm a level 15 fighter and I have Extra Attack(2):
Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.
I reincarnated as an Erinyes and on its features it has a Multiattack making three attacks.
Multiattack: The erinyes makes three attacks
So do I get 5 attacks now because the race grants me three attacks and my fighting style grants me two bonus attacks?
dnd-5e attack fighter multiattack reincarnation
New contributor
I'm a level 15 fighter and I have Extra Attack(2):
Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.
The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.
I reincarnated as an Erinyes and on its features it has a Multiattack making three attacks.
Multiattack: The erinyes makes three attacks
So do I get 5 attacks now because the race grants me three attacks and my fighting style grants me two bonus attacks?
dnd-5e attack fighter multiattack reincarnation
dnd-5e attack fighter multiattack reincarnation
New contributor
New contributor
edited yesterday
V2Blast
18.6k250115
18.6k250115
New contributor
asked yesterday
Hornycarver
4813
4813
New contributor
New contributor
23
I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
– L0neGamer
yesterday
3
Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
– Purple Monkey
yesterday
3
I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
– Slagmoth
yesterday
add a comment |
23
I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
– L0neGamer
yesterday
3
Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
– Purple Monkey
yesterday
3
I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
– Slagmoth
yesterday
23
23
I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
– L0neGamer
yesterday
I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
– L0neGamer
yesterday
3
3
Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
– Purple Monkey
yesterday
Welcome to rpg.se. Take the tour, it's a useful introduction to the site. Most importantly is that this is a Q&A site and it works a bit differently to a forum. Instead of posting a picture of the rules please quote only the most relevant part as text using the block quote formatting (>). This helps with searching and certain accessibility programs etc.
– Purple Monkey
yesterday
3
3
I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
– Slagmoth
yesterday
I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
– Slagmoth
yesterday
add a comment |
4 Answers
4
active
oldest
votes
up vote
39
down vote
An Erinyes is a monster, not a race
This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.
The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.
To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.
Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.
2
If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
– anaximander
yesterday
1
So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
– Rubiksmoose
yesterday
add a comment |
up vote
36
down vote
No.
You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.
Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.
New contributor
1
Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
– Cœur
yesterday
@Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
– NautArch
yesterday
1
Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
– KorvinStarmast
yesterday
add a comment |
up vote
10
down vote
You have to ask your DM
We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.
Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.
add a comment |
up vote
6
down vote
You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.
Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.
So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.
But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.
(One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)
@KorvinStarmast added.
– Philipp
yesterday
add a comment |
4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
39
down vote
An Erinyes is a monster, not a race
This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.
The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.
To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.
Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.
2
If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
– anaximander
yesterday
1
So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
– Rubiksmoose
yesterday
add a comment |
up vote
39
down vote
An Erinyes is a monster, not a race
This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.
The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.
To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.
Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.
2
If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
– anaximander
yesterday
1
So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
– Rubiksmoose
yesterday
add a comment |
up vote
39
down vote
up vote
39
down vote
An Erinyes is a monster, not a race
This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.
The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.
To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.
Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.
An Erinyes is a monster, not a race
This means two things: one is that you're not actually supposed to be playing as one, and the other is that if you REALLY want to be playing as one, you shouldn't use its stats as-is on top of your existing class features.
The distinction between monsters and PC races is not arbitrary. Mechanically, monsters are designed for a very different role than PCs. They are generally intended to have lots of power for a single encounter and not that many long-lasting buffs, while PCs are geared towards longer-term stamina - taking out several encounters a day, not just one. Monsters are not usually expected to survive the combat encounter, so their focus on single-encounter scale is understandable.
To better understand the issue, you can look up races that exist both as PC races and monsters. There's a big difference in how the two "interpretations" of the same race work.
Even if you choose to use the Erinyes stat block for your character (your GM can - and, if you ask me, should - disagree) you cannot stack your normal extra attacks with the Erinyes' multiattack. Extra attack only kicks in when you use the Attack action. Multiattack is a separate action of its own that happens to work similarly.
edited yesterday
V2Blast
18.6k250115
18.6k250115
answered yesterday
kviiri
32.4k7123190
32.4k7123190
2
If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
– anaximander
yesterday
1
So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
– Rubiksmoose
yesterday
add a comment |
2
If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
– anaximander
yesterday
1
So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
– Rubiksmoose
yesterday
2
2
If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
– anaximander
yesterday
If you really want to play as an erinyes-type creature, look at the tiefling, in particular the variant tieflings from Sword Coast Adventurer's Guide. One of them has wings, which gets you the main difference between an erinyes and the playable races. At that point you look the part; the rest you can achieve with feats, class features, and magical gear.
– anaximander
yesterday
1
1
So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
– Rubiksmoose
yesterday
So it sounds like OP is already this monster which means presumably the DM has already OKd or even came up with the idea. Given that, it might be best to put your last paragraph first before going into why it may be a bad idea to pursue this idea.
– Rubiksmoose
yesterday
add a comment |
up vote
36
down vote
No.
You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.
Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.
New contributor
1
Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
– Cœur
yesterday
@Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
– NautArch
yesterday
1
Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
– KorvinStarmast
yesterday
add a comment |
up vote
36
down vote
No.
You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.
Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.
New contributor
1
Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
– Cœur
yesterday
@Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
– NautArch
yesterday
1
Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
– KorvinStarmast
yesterday
add a comment |
up vote
36
down vote
up vote
36
down vote
No.
You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.
Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.
New contributor
No.
You quoted the relevant text. Extra attack specifically only triggers when the Attack action is taken, not on any attack. By contrast, the Multiattack racial feature is an action that allows you to take three attacks.
Thus, because the Multiattack action is not equivalent to the Attack action, Extra Attack does not trigger. Additionally, you do not get two Multiattacks, as is described here.
New contributor
edited yesterday
Rubiksmoose
45.6k6228350
45.6k6228350
New contributor
answered yesterday
guest
27113
27113
New contributor
New contributor
1
Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
– Cœur
yesterday
@Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
– NautArch
yesterday
1
Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
– KorvinStarmast
yesterday
add a comment |
1
Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
– Cœur
yesterday
@Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
– NautArch
yesterday
1
Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
– KorvinStarmast
yesterday
1
1
Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
– Cœur
yesterday
Almost feels like we could close the question as a duplicate of the given link: Multiattack != Attack is the essence of what to answer to both questions, no matter the class or race or shape.
– Cœur
yesterday
@Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
– NautArch
yesterday
@Cœur That question is related, but because this is a houserule/homebrew, we don't know if it actually applies and therefore I don't think it's a dupe.
– NautArch
yesterday
1
1
Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
– KorvinStarmast
yesterday
Welcome to RPG.SE! Thanks for the answer. Please take the tour and visit the help center to see how to get the most out of an SE Q&A site. Happy Gaming!
– KorvinStarmast
yesterday
add a comment |
up vote
10
down vote
You have to ask your DM
We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.
Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.
add a comment |
up vote
10
down vote
You have to ask your DM
We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.
Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.
add a comment |
up vote
10
down vote
up vote
10
down vote
You have to ask your DM
We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.
Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.
You have to ask your DM
We can't help you with this because Reincarnate lists all of the available race options and not only is the Erinyes is not one of them, but none of them have multiattack.
Because we do not know the details of the houserule your DM has used allowing it, we can not answer how those will work. There are general rules that cover multiattack and extra attack, but whether or not those apply to this particular houserule is entirely up to your DM and can only be answered by them.
edited yesterday
answered yesterday
NautArch
51.8k7180350
51.8k7180350
add a comment |
add a comment |
up vote
6
down vote
You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.
Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.
So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.
But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.
(One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)
@KorvinStarmast added.
– Philipp
yesterday
add a comment |
up vote
6
down vote
You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.
Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.
So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.
But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.
(One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)
@KorvinStarmast added.
– Philipp
yesterday
add a comment |
up vote
6
down vote
up vote
6
down vote
You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.
Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.
So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.
But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.
(One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)
You are very deep in homebrew territory here. While there are rules for reincarnation, those assume that the character reincarnates as a different player-race. Monsters from the monster manual are generally not designed to be played by players. They can often do things a PC could not do without a feat, magic item, spell or class level. Some monsters can do things which would be completely off-balance if used by a player.
Monster manual entries also throw a lot of things together which would usually be class features, perks from magic items, spell effects or feats if a player-character would have them (multiple attacks usually come from the class). It's hard to tell what's actually a biological feature of the monster's species, what's acquired through their (imaginary) character level and what comes from the equipment they usually carry around. Most of the time it doesn't matter anyway. But it also means that you can't just take a monster from the monster manual and convert it to a player-character.
So if you want to permanently play an Erinyes for flavor purposes, then I would recommend to forget about the monster sheet and instead home-brew Erinyes as a new player-race. Make sure that any special rules for this class are balanced against the other vanilla player-races from the players handbook. You might notice that none of them grants you anything which is nearly as powerful as raising your regular damage output by 150%.
But if you are going for a "rules as written" interpretation, the rules say "The erinyes makes three attacks". It does not say "two additional attacks in addition to its normal attack" or even "three additional attack on top of any attacks it gains from some other source", it says specifically "three attacks". So if you ended up temporarily playing an Erinyes due to some magic shenanigans you would always attack three times.
(One such method, True Polymorph, explicitly states that you do not retain any mechanical features from your previous form except your alignment and personality. So your two additional attacks from Lv.11 fighter wouldn't apply)
edited yesterday
answered yesterday
Philipp
8,4762249
8,4762249
@KorvinStarmast added.
– Philipp
yesterday
add a comment |
@KorvinStarmast added.
– Philipp
yesterday
@KorvinStarmast added.
– Philipp
yesterday
@KorvinStarmast added.
– Philipp
yesterday
add a comment |
Hornycarver is a new contributor. Be nice, and check out our Code of Conduct.
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I'm not sure this can be answered RAW, as Erinyes is not a valid thing that the Reincarnation spell allows you to change into.
– L0neGamer
yesterday
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I am sort of interested in how your soul got placed into something that does not have a soul/body dichotomy.
– Slagmoth
yesterday