how do you add swing features to this hurkle game code? [on hold]











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The given version of the program is a console-based version (meaning the inputs and outputs happen on the console display). Run this code for the game Hurkle to see how it executes. It works well in the console but your job is to convert it for running in SWING with more graphical feedback for the user.You job is to experiment with the given code, and then adapt it by incorporating SWING features, such that the inputs and outputs will be more GUI-oriented, rather than console oriented.



import java.util.Random;



import java.util.Scanner;



publicclass Hurkle



{



   publicstaticvoid main(String args) {

// TODO Auto-generated method stub

// gets user input for the keyboard

Scanner input = new Scanner(System.in);

//Gets a random number between 0 and 1

Random ran = newRandom();

//variable to hold the users' guess

int usersAnswer;

finalint LIMIT = 10;

//variable to hold the system random number

int rGuess;

rGuess = ran.nextInt(LIMIT);

// Here we are creating an array of one character strings into a String variable named 'display'

String display ={"0","1","2","3","4","5","6","7","8","9","10"};

System.out.println("You get 3 tries to win!");

// Tell the user how many tries they will get

for(int tries = 0; tries < 3; tries++) {

//ask the user for a guess

System.out.println("What is your number guess?" + 'n');

//using the scanner class, get the user guess

usersAnswer = input.nextInt();

if(usersAnswer == rGuess){

System.out.print("Bingo, you win!" + 'n');

tries = 9999; // 9999 is used because it is so far out of bounds it has to get out of the game

} else if (usersAnswer < rGuess){

display[usersAnswer] = ">";

// replace the user guessed number with feedback: greater than, this is saving the feedback

} else{ // so it doesn't get lost for the user

display[usersAnswer ] = "<";

// replace the user guessed number with feedback: less than

}

// Display the number line with feedback

System.out.print("Feedback : ");

for(int i=0;i<display.length;i++){

System.out.print( display[i] + " " );

}

} // end of for loop for the game

System.out.println('n');

System.out.println( "Game Over, 3 tries you lose! The number was " + rGuess); // 3 tries you lose

}


}










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put on hold as off-topic by IEatBagels, Sᴀᴍ Onᴇᴌᴀ, 200_success, Toby Speight, Malachi 2 days ago


This question appears to be off-topic. The users who voted to close gave this specific reason:


  • "Code not implemented or not working as intended: Code Review is a community where programmers peer-review your working code to address issues such as security, maintainability, performance, and scalability. We require that the code be working correctly, to the best of the author's knowledge, before proceeding with a review." – IEatBagels, Sᴀᴍ Onᴇᴌᴀ, 200_success, Toby Speight, Malachi

If this question can be reworded to fit the rules in the help center, please edit the question.









  • 3




    Hi, I'm afraid this might not be on topic for Code Review. We can review your working code, but it's not our job to add features to your code.
    – IEatBagels
    2 days ago















up vote
-2
down vote

favorite












The given version of the program is a console-based version (meaning the inputs and outputs happen on the console display). Run this code for the game Hurkle to see how it executes. It works well in the console but your job is to convert it for running in SWING with more graphical feedback for the user.You job is to experiment with the given code, and then adapt it by incorporating SWING features, such that the inputs and outputs will be more GUI-oriented, rather than console oriented.



import java.util.Random;



import java.util.Scanner;



publicclass Hurkle



{



   publicstaticvoid main(String args) {

// TODO Auto-generated method stub

// gets user input for the keyboard

Scanner input = new Scanner(System.in);

//Gets a random number between 0 and 1

Random ran = newRandom();

//variable to hold the users' guess

int usersAnswer;

finalint LIMIT = 10;

//variable to hold the system random number

int rGuess;

rGuess = ran.nextInt(LIMIT);

// Here we are creating an array of one character strings into a String variable named 'display'

String display ={"0","1","2","3","4","5","6","7","8","9","10"};

System.out.println("You get 3 tries to win!");

// Tell the user how many tries they will get

for(int tries = 0; tries < 3; tries++) {

//ask the user for a guess

System.out.println("What is your number guess?" + 'n');

//using the scanner class, get the user guess

usersAnswer = input.nextInt();

if(usersAnswer == rGuess){

System.out.print("Bingo, you win!" + 'n');

tries = 9999; // 9999 is used because it is so far out of bounds it has to get out of the game

} else if (usersAnswer < rGuess){

display[usersAnswer] = ">";

// replace the user guessed number with feedback: greater than, this is saving the feedback

} else{ // so it doesn't get lost for the user

display[usersAnswer ] = "<";

// replace the user guessed number with feedback: less than

}

// Display the number line with feedback

System.out.print("Feedback : ");

for(int i=0;i<display.length;i++){

System.out.print( display[i] + " " );

}

} // end of for loop for the game

System.out.println('n');

System.out.println( "Game Over, 3 tries you lose! The number was " + rGuess); // 3 tries you lose

}


}










share|improve this question







New contributor




The Number Four is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











put on hold as off-topic by IEatBagels, Sᴀᴍ Onᴇᴌᴀ, 200_success, Toby Speight, Malachi 2 days ago


This question appears to be off-topic. The users who voted to close gave this specific reason:


  • "Code not implemented or not working as intended: Code Review is a community where programmers peer-review your working code to address issues such as security, maintainability, performance, and scalability. We require that the code be working correctly, to the best of the author's knowledge, before proceeding with a review." – IEatBagels, Sᴀᴍ Onᴇᴌᴀ, 200_success, Toby Speight, Malachi

If this question can be reworded to fit the rules in the help center, please edit the question.









  • 3




    Hi, I'm afraid this might not be on topic for Code Review. We can review your working code, but it's not our job to add features to your code.
    – IEatBagels
    2 days ago













up vote
-2
down vote

favorite









up vote
-2
down vote

favorite











The given version of the program is a console-based version (meaning the inputs and outputs happen on the console display). Run this code for the game Hurkle to see how it executes. It works well in the console but your job is to convert it for running in SWING with more graphical feedback for the user.You job is to experiment with the given code, and then adapt it by incorporating SWING features, such that the inputs and outputs will be more GUI-oriented, rather than console oriented.



import java.util.Random;



import java.util.Scanner;



publicclass Hurkle



{



   publicstaticvoid main(String args) {

// TODO Auto-generated method stub

// gets user input for the keyboard

Scanner input = new Scanner(System.in);

//Gets a random number between 0 and 1

Random ran = newRandom();

//variable to hold the users' guess

int usersAnswer;

finalint LIMIT = 10;

//variable to hold the system random number

int rGuess;

rGuess = ran.nextInt(LIMIT);

// Here we are creating an array of one character strings into a String variable named 'display'

String display ={"0","1","2","3","4","5","6","7","8","9","10"};

System.out.println("You get 3 tries to win!");

// Tell the user how many tries they will get

for(int tries = 0; tries < 3; tries++) {

//ask the user for a guess

System.out.println("What is your number guess?" + 'n');

//using the scanner class, get the user guess

usersAnswer = input.nextInt();

if(usersAnswer == rGuess){

System.out.print("Bingo, you win!" + 'n');

tries = 9999; // 9999 is used because it is so far out of bounds it has to get out of the game

} else if (usersAnswer < rGuess){

display[usersAnswer] = ">";

// replace the user guessed number with feedback: greater than, this is saving the feedback

} else{ // so it doesn't get lost for the user

display[usersAnswer ] = "<";

// replace the user guessed number with feedback: less than

}

// Display the number line with feedback

System.out.print("Feedback : ");

for(int i=0;i<display.length;i++){

System.out.print( display[i] + " " );

}

} // end of for loop for the game

System.out.println('n');

System.out.println( "Game Over, 3 tries you lose! The number was " + rGuess); // 3 tries you lose

}


}










share|improve this question







New contributor




The Number Four is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











The given version of the program is a console-based version (meaning the inputs and outputs happen on the console display). Run this code for the game Hurkle to see how it executes. It works well in the console but your job is to convert it for running in SWING with more graphical feedback for the user.You job is to experiment with the given code, and then adapt it by incorporating SWING features, such that the inputs and outputs will be more GUI-oriented, rather than console oriented.



import java.util.Random;



import java.util.Scanner;



publicclass Hurkle



{



   publicstaticvoid main(String args) {

// TODO Auto-generated method stub

// gets user input for the keyboard

Scanner input = new Scanner(System.in);

//Gets a random number between 0 and 1

Random ran = newRandom();

//variable to hold the users' guess

int usersAnswer;

finalint LIMIT = 10;

//variable to hold the system random number

int rGuess;

rGuess = ran.nextInt(LIMIT);

// Here we are creating an array of one character strings into a String variable named 'display'

String display ={"0","1","2","3","4","5","6","7","8","9","10"};

System.out.println("You get 3 tries to win!");

// Tell the user how many tries they will get

for(int tries = 0; tries < 3; tries++) {

//ask the user for a guess

System.out.println("What is your number guess?" + 'n');

//using the scanner class, get the user guess

usersAnswer = input.nextInt();

if(usersAnswer == rGuess){

System.out.print("Bingo, you win!" + 'n');

tries = 9999; // 9999 is used because it is so far out of bounds it has to get out of the game

} else if (usersAnswer < rGuess){

display[usersAnswer] = ">";

// replace the user guessed number with feedback: greater than, this is saving the feedback

} else{ // so it doesn't get lost for the user

display[usersAnswer ] = "<";

// replace the user guessed number with feedback: less than

}

// Display the number line with feedback

System.out.print("Feedback : ");

for(int i=0;i<display.length;i++){

System.out.print( display[i] + " " );

}

} // end of for loop for the game

System.out.println('n');

System.out.println( "Game Over, 3 tries you lose! The number was " + rGuess); // 3 tries you lose

}


}







swing






share|improve this question







New contributor




The Number Four is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.











share|improve this question







New contributor




The Number Four is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









share|improve this question




share|improve this question






New contributor




The Number Four is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.









asked 2 days ago









The Number Four

1




1




New contributor




The Number Four is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.





New contributor





The Number Four is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.






The Number Four is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.




put on hold as off-topic by IEatBagels, Sᴀᴍ Onᴇᴌᴀ, 200_success, Toby Speight, Malachi 2 days ago


This question appears to be off-topic. The users who voted to close gave this specific reason:


  • "Code not implemented or not working as intended: Code Review is a community where programmers peer-review your working code to address issues such as security, maintainability, performance, and scalability. We require that the code be working correctly, to the best of the author's knowledge, before proceeding with a review." – IEatBagels, Sᴀᴍ Onᴇᴌᴀ, 200_success, Toby Speight, Malachi

If this question can be reworded to fit the rules in the help center, please edit the question.




put on hold as off-topic by IEatBagels, Sᴀᴍ Onᴇᴌᴀ, 200_success, Toby Speight, Malachi 2 days ago


This question appears to be off-topic. The users who voted to close gave this specific reason:


  • "Code not implemented or not working as intended: Code Review is a community where programmers peer-review your working code to address issues such as security, maintainability, performance, and scalability. We require that the code be working correctly, to the best of the author's knowledge, before proceeding with a review." – IEatBagels, Sᴀᴍ Onᴇᴌᴀ, 200_success, Toby Speight, Malachi

If this question can be reworded to fit the rules in the help center, please edit the question.








  • 3




    Hi, I'm afraid this might not be on topic for Code Review. We can review your working code, but it's not our job to add features to your code.
    – IEatBagels
    2 days ago














  • 3




    Hi, I'm afraid this might not be on topic for Code Review. We can review your working code, but it's not our job to add features to your code.
    – IEatBagels
    2 days ago








3




3




Hi, I'm afraid this might not be on topic for Code Review. We can review your working code, but it's not our job to add features to your code.
– IEatBagels
2 days ago




Hi, I'm afraid this might not be on topic for Code Review. We can review your working code, but it's not our job to add features to your code.
– IEatBagels
2 days ago















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