Can a player survive suffocation with a Periapt of Wound Closure?
up vote
21
down vote
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The Periapt of Wound Closure's description says
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Emphasis mine.
What happens to a PC wearing Periapt of Wound Closure while suffocating? I'd like to transport myself using a Homunculus and a Bag of Holding, but I worry about suffocating during the journey.
If I put on a Periapt of Wound Closure and enter a Bag of Holding, will I suffocate to death while inside of the bag or will the Periapt keep me alive?
dnd-5e magic-items character-death
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up vote
21
down vote
favorite
The Periapt of Wound Closure's description says
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Emphasis mine.
What happens to a PC wearing Periapt of Wound Closure while suffocating? I'd like to transport myself using a Homunculus and a Bag of Holding, but I worry about suffocating during the journey.
If I put on a Periapt of Wound Closure and enter a Bag of Holding, will I suffocate to death while inside of the bag or will the Periapt keep me alive?
dnd-5e magic-items character-death
New contributor
CaffeineAddiction is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
up vote
21
down vote
favorite
up vote
21
down vote
favorite
The Periapt of Wound Closure's description says
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Emphasis mine.
What happens to a PC wearing Periapt of Wound Closure while suffocating? I'd like to transport myself using a Homunculus and a Bag of Holding, but I worry about suffocating during the journey.
If I put on a Periapt of Wound Closure and enter a Bag of Holding, will I suffocate to death while inside of the bag or will the Periapt keep me alive?
dnd-5e magic-items character-death
New contributor
CaffeineAddiction is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
The Periapt of Wound Closure's description says
While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.
Emphasis mine.
What happens to a PC wearing Periapt of Wound Closure while suffocating? I'd like to transport myself using a Homunculus and a Bag of Holding, but I worry about suffocating during the journey.
If I put on a Periapt of Wound Closure and enter a Bag of Holding, will I suffocate to death while inside of the bag or will the Periapt keep me alive?
dnd-5e magic-items character-death
dnd-5e magic-items character-death
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CaffeineAddiction is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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edited yesterday
KorvinStarmast
71.6k17224393
71.6k17224393
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asked 2 days ago
CaffeineAddiction
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23017
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1 Answer
1
active
oldest
votes
up vote
37
down vote
accepted
You would suffocate to death unless it is a short trip.
Bag of Holding:
Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20
Suffocating (emphasis mine):
When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20
Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.
Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.
6
Damn, missed that in the errata ... 3 words change everything
– CaffeineAddiction
2 days ago
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
37
down vote
accepted
You would suffocate to death unless it is a short trip.
Bag of Holding:
Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20
Suffocating (emphasis mine):
When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20
Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.
Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.
6
Damn, missed that in the errata ... 3 words change everything
– CaffeineAddiction
2 days ago
add a comment |
up vote
37
down vote
accepted
You would suffocate to death unless it is a short trip.
Bag of Holding:
Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20
Suffocating (emphasis mine):
When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20
Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.
Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.
6
Damn, missed that in the errata ... 3 words change everything
– CaffeineAddiction
2 days ago
add a comment |
up vote
37
down vote
accepted
up vote
37
down vote
accepted
You would suffocate to death unless it is a short trip.
Bag of Holding:
Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20
Suffocating (emphasis mine):
When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20
Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.
Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.
You would suffocate to death unless it is a short trip.
Bag of Holding:
Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. roll20
Suffocating (emphasis mine):
When a creature runs out of breath or is choking, it can survive for a number of rounds equal to its Constitution modifier (minimum of 1 round). At the start of its next turn, it drops to 0 Hit Points and is dying, and it can’t regain Hit Points or be stabilized until it can breathe again. roll20
Thus, the Periapt of Wound Closure can not stabilize you. You'd have to start making Death Saves after you drop to 0 HP. Unfortunately, three successes can't stabilize you either, so you'd be making Death Saves until you died or could breath.
Note: The PHB errata updated the wording of Suffocating to include that you can not be stabilized.
edited 2 days ago
Rubiksmoose
44.4k6223339
44.4k6223339
answered 2 days ago
ravery
7,77311555
7,77311555
6
Damn, missed that in the errata ... 3 words change everything
– CaffeineAddiction
2 days ago
add a comment |
6
Damn, missed that in the errata ... 3 words change everything
– CaffeineAddiction
2 days ago
6
6
Damn, missed that in the errata ... 3 words change everything
– CaffeineAddiction
2 days ago
Damn, missed that in the errata ... 3 words change everything
– CaffeineAddiction
2 days ago
add a comment |
CaffeineAddiction is a new contributor. Be nice, and check out our Code of Conduct.
CaffeineAddiction is a new contributor. Be nice, and check out our Code of Conduct.
CaffeineAddiction is a new contributor. Be nice, and check out our Code of Conduct.
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