4x4 Matrix Visualized as a Cartesian Coordinate System












0












$begingroup$


I'm reading this text on computer graphics, and came across the following section.



enter image description here



The 4x4 homogenous matrix I'm accustomed to looks like this



$begin{bmatrix}
r_{11} & r_{12} & r_{13} & t_{14} \
r_{21} & r_{22} & r_{23} & t_{24} \
r_{31} & r_{32} & r_{33} & t_{34} \
0 & 0 & 0 & 1
end{bmatrix}$



Where the $r_{11}$ through $r_{33}$ define a 3x3 rotation matrix, and $t_{14}$, $t_{24}$, and $t_{34}$ define a 3x1 translation vector.



I'm also familiar with the "change of coordinates" matrix. Suppose we have vector spaces A and B in $mathbb{R}^3$. I can use the following matrix to take a vector in B, to a vector in A.



$P_{A leftarrow B} = begin{bmatrix} [b_1]_A & [b_2]_A & [b_3]_Aend{bmatrix}$



where $[b_i]_A$ is the i-th basis vector of B in A-coordinates.



Given this information, I'm trying to interpret how the rows of a 4x4 matrix represent the x-axis, y-axis, z-axis, and translation.










share|cite|improve this question









$endgroup$








  • 1




    $begingroup$
    For one thing, that text represents points by row vectors, so transformations involve post-multiplying by a matrix, which is thus the transpose of what you’re used to.
    $endgroup$
    – amd
    Dec 28 '18 at 1:50










  • $begingroup$
    Got it, can’t believe I missed that detail. Thank you so much!
    $endgroup$
    – Carpetfizz
    Dec 28 '18 at 1:51
















0












$begingroup$


I'm reading this text on computer graphics, and came across the following section.



enter image description here



The 4x4 homogenous matrix I'm accustomed to looks like this



$begin{bmatrix}
r_{11} & r_{12} & r_{13} & t_{14} \
r_{21} & r_{22} & r_{23} & t_{24} \
r_{31} & r_{32} & r_{33} & t_{34} \
0 & 0 & 0 & 1
end{bmatrix}$



Where the $r_{11}$ through $r_{33}$ define a 3x3 rotation matrix, and $t_{14}$, $t_{24}$, and $t_{34}$ define a 3x1 translation vector.



I'm also familiar with the "change of coordinates" matrix. Suppose we have vector spaces A and B in $mathbb{R}^3$. I can use the following matrix to take a vector in B, to a vector in A.



$P_{A leftarrow B} = begin{bmatrix} [b_1]_A & [b_2]_A & [b_3]_Aend{bmatrix}$



where $[b_i]_A$ is the i-th basis vector of B in A-coordinates.



Given this information, I'm trying to interpret how the rows of a 4x4 matrix represent the x-axis, y-axis, z-axis, and translation.










share|cite|improve this question









$endgroup$








  • 1




    $begingroup$
    For one thing, that text represents points by row vectors, so transformations involve post-multiplying by a matrix, which is thus the transpose of what you’re used to.
    $endgroup$
    – amd
    Dec 28 '18 at 1:50










  • $begingroup$
    Got it, can’t believe I missed that detail. Thank you so much!
    $endgroup$
    – Carpetfizz
    Dec 28 '18 at 1:51














0












0








0





$begingroup$


I'm reading this text on computer graphics, and came across the following section.



enter image description here



The 4x4 homogenous matrix I'm accustomed to looks like this



$begin{bmatrix}
r_{11} & r_{12} & r_{13} & t_{14} \
r_{21} & r_{22} & r_{23} & t_{24} \
r_{31} & r_{32} & r_{33} & t_{34} \
0 & 0 & 0 & 1
end{bmatrix}$



Where the $r_{11}$ through $r_{33}$ define a 3x3 rotation matrix, and $t_{14}$, $t_{24}$, and $t_{34}$ define a 3x1 translation vector.



I'm also familiar with the "change of coordinates" matrix. Suppose we have vector spaces A and B in $mathbb{R}^3$. I can use the following matrix to take a vector in B, to a vector in A.



$P_{A leftarrow B} = begin{bmatrix} [b_1]_A & [b_2]_A & [b_3]_Aend{bmatrix}$



where $[b_i]_A$ is the i-th basis vector of B in A-coordinates.



Given this information, I'm trying to interpret how the rows of a 4x4 matrix represent the x-axis, y-axis, z-axis, and translation.










share|cite|improve this question









$endgroup$




I'm reading this text on computer graphics, and came across the following section.



enter image description here



The 4x4 homogenous matrix I'm accustomed to looks like this



$begin{bmatrix}
r_{11} & r_{12} & r_{13} & t_{14} \
r_{21} & r_{22} & r_{23} & t_{24} \
r_{31} & r_{32} & r_{33} & t_{34} \
0 & 0 & 0 & 1
end{bmatrix}$



Where the $r_{11}$ through $r_{33}$ define a 3x3 rotation matrix, and $t_{14}$, $t_{24}$, and $t_{34}$ define a 3x1 translation vector.



I'm also familiar with the "change of coordinates" matrix. Suppose we have vector spaces A and B in $mathbb{R}^3$. I can use the following matrix to take a vector in B, to a vector in A.



$P_{A leftarrow B} = begin{bmatrix} [b_1]_A & [b_2]_A & [b_3]_Aend{bmatrix}$



where $[b_i]_A$ is the i-th basis vector of B in A-coordinates.



Given this information, I'm trying to interpret how the rows of a 4x4 matrix represent the x-axis, y-axis, z-axis, and translation.







linear-algebra geometry euclidean-geometry






share|cite|improve this question













share|cite|improve this question











share|cite|improve this question




share|cite|improve this question










asked Dec 27 '18 at 22:30









CarpetfizzCarpetfizz

486313




486313








  • 1




    $begingroup$
    For one thing, that text represents points by row vectors, so transformations involve post-multiplying by a matrix, which is thus the transpose of what you’re used to.
    $endgroup$
    – amd
    Dec 28 '18 at 1:50










  • $begingroup$
    Got it, can’t believe I missed that detail. Thank you so much!
    $endgroup$
    – Carpetfizz
    Dec 28 '18 at 1:51














  • 1




    $begingroup$
    For one thing, that text represents points by row vectors, so transformations involve post-multiplying by a matrix, which is thus the transpose of what you’re used to.
    $endgroup$
    – amd
    Dec 28 '18 at 1:50










  • $begingroup$
    Got it, can’t believe I missed that detail. Thank you so much!
    $endgroup$
    – Carpetfizz
    Dec 28 '18 at 1:51








1




1




$begingroup$
For one thing, that text represents points by row vectors, so transformations involve post-multiplying by a matrix, which is thus the transpose of what you’re used to.
$endgroup$
– amd
Dec 28 '18 at 1:50




$begingroup$
For one thing, that text represents points by row vectors, so transformations involve post-multiplying by a matrix, which is thus the transpose of what you’re used to.
$endgroup$
– amd
Dec 28 '18 at 1:50












$begingroup$
Got it, can’t believe I missed that detail. Thank you so much!
$endgroup$
– Carpetfizz
Dec 28 '18 at 1:51




$begingroup$
Got it, can’t believe I missed that detail. Thank you so much!
$endgroup$
– Carpetfizz
Dec 28 '18 at 1:51










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