solving a system of 2nd order differential equations with 3 variables












2














I'm creating a simulator for spacecraft that models orbital mechanics. It's simple enough to find the magnitude and direction of gravitational force, but I want to be able to time accelerate without losing accuracy like in Kerbal Space Program, so I need direct functions of time rather than calculating frame-by-frame.



So, ultimately, I need to solve this system:
$$
frac{mathrm{d}^2x}{mathrm{d}t^2}=-frac{Gmx}{(x^2+y^2)^frac{3}{2}}
$$

$$
frac{mathrm{d}^2y}{mathrm{d}t^2}=-frac{Gmy}{(x^2+y^2)^frac{3}{2}}
$$

where $G$ and $m$ are constants.



From these two equations, I need to find x and y as functions of t (there will obviously be some initial values to plug in). I've taken multivariable calc and diff eq., but I don't remember having done anything quite like this. Any suggestions on how to approach this, or equations of this form in general, for that matter? I could do this easily if it was only one dimension.



And maybe there's an better way to do this that uses conics instead of calculus, but that's more of a programming question.



It has been half a year since I've had a calculus course, so it is quite possible I've forgotten something. I have been unable to find any help on the internet, however, though I know I'm not the first one to do this.










share|cite|improve this question


















  • 1




    It's common to use Verlet integration or another symplectic integrator for Newton's equations.
    – K B Dave
    Nov 26 at 1:47










  • This problem can be better solved in polar coordinates. You can easily see that the angular momentum is conserved, so all you need to solve is the radial equation.
    – Andrei
    Nov 29 at 18:33
















2














I'm creating a simulator for spacecraft that models orbital mechanics. It's simple enough to find the magnitude and direction of gravitational force, but I want to be able to time accelerate without losing accuracy like in Kerbal Space Program, so I need direct functions of time rather than calculating frame-by-frame.



So, ultimately, I need to solve this system:
$$
frac{mathrm{d}^2x}{mathrm{d}t^2}=-frac{Gmx}{(x^2+y^2)^frac{3}{2}}
$$

$$
frac{mathrm{d}^2y}{mathrm{d}t^2}=-frac{Gmy}{(x^2+y^2)^frac{3}{2}}
$$

where $G$ and $m$ are constants.



From these two equations, I need to find x and y as functions of t (there will obviously be some initial values to plug in). I've taken multivariable calc and diff eq., but I don't remember having done anything quite like this. Any suggestions on how to approach this, or equations of this form in general, for that matter? I could do this easily if it was only one dimension.



And maybe there's an better way to do this that uses conics instead of calculus, but that's more of a programming question.



It has been half a year since I've had a calculus course, so it is quite possible I've forgotten something. I have been unable to find any help on the internet, however, though I know I'm not the first one to do this.










share|cite|improve this question


















  • 1




    It's common to use Verlet integration or another symplectic integrator for Newton's equations.
    – K B Dave
    Nov 26 at 1:47










  • This problem can be better solved in polar coordinates. You can easily see that the angular momentum is conserved, so all you need to solve is the radial equation.
    – Andrei
    Nov 29 at 18:33














2












2








2







I'm creating a simulator for spacecraft that models orbital mechanics. It's simple enough to find the magnitude and direction of gravitational force, but I want to be able to time accelerate without losing accuracy like in Kerbal Space Program, so I need direct functions of time rather than calculating frame-by-frame.



So, ultimately, I need to solve this system:
$$
frac{mathrm{d}^2x}{mathrm{d}t^2}=-frac{Gmx}{(x^2+y^2)^frac{3}{2}}
$$

$$
frac{mathrm{d}^2y}{mathrm{d}t^2}=-frac{Gmy}{(x^2+y^2)^frac{3}{2}}
$$

where $G$ and $m$ are constants.



From these two equations, I need to find x and y as functions of t (there will obviously be some initial values to plug in). I've taken multivariable calc and diff eq., but I don't remember having done anything quite like this. Any suggestions on how to approach this, or equations of this form in general, for that matter? I could do this easily if it was only one dimension.



And maybe there's an better way to do this that uses conics instead of calculus, but that's more of a programming question.



It has been half a year since I've had a calculus course, so it is quite possible I've forgotten something. I have been unable to find any help on the internet, however, though I know I'm not the first one to do this.










share|cite|improve this question













I'm creating a simulator for spacecraft that models orbital mechanics. It's simple enough to find the magnitude and direction of gravitational force, but I want to be able to time accelerate without losing accuracy like in Kerbal Space Program, so I need direct functions of time rather than calculating frame-by-frame.



So, ultimately, I need to solve this system:
$$
frac{mathrm{d}^2x}{mathrm{d}t^2}=-frac{Gmx}{(x^2+y^2)^frac{3}{2}}
$$

$$
frac{mathrm{d}^2y}{mathrm{d}t^2}=-frac{Gmy}{(x^2+y^2)^frac{3}{2}}
$$

where $G$ and $m$ are constants.



From these two equations, I need to find x and y as functions of t (there will obviously be some initial values to plug in). I've taken multivariable calc and diff eq., but I don't remember having done anything quite like this. Any suggestions on how to approach this, or equations of this form in general, for that matter? I could do this easily if it was only one dimension.



And maybe there's an better way to do this that uses conics instead of calculus, but that's more of a programming question.



It has been half a year since I've had a calculus course, so it is quite possible I've forgotten something. I have been unable to find any help on the internet, however, though I know I'm not the first one to do this.







differential-equations multivariable-calculus systems-of-equations physics






share|cite|improve this question













share|cite|improve this question











share|cite|improve this question




share|cite|improve this question










asked Nov 26 at 1:33









Nathanael Vetters

111




111








  • 1




    It's common to use Verlet integration or another symplectic integrator for Newton's equations.
    – K B Dave
    Nov 26 at 1:47










  • This problem can be better solved in polar coordinates. You can easily see that the angular momentum is conserved, so all you need to solve is the radial equation.
    – Andrei
    Nov 29 at 18:33














  • 1




    It's common to use Verlet integration or another symplectic integrator for Newton's equations.
    – K B Dave
    Nov 26 at 1:47










  • This problem can be better solved in polar coordinates. You can easily see that the angular momentum is conserved, so all you need to solve is the radial equation.
    – Andrei
    Nov 29 at 18:33








1




1




It's common to use Verlet integration or another symplectic integrator for Newton's equations.
– K B Dave
Nov 26 at 1:47




It's common to use Verlet integration or another symplectic integrator for Newton's equations.
– K B Dave
Nov 26 at 1:47












This problem can be better solved in polar coordinates. You can easily see that the angular momentum is conserved, so all you need to solve is the radial equation.
– Andrei
Nov 29 at 18:33




This problem can be better solved in polar coordinates. You can easily see that the angular momentum is conserved, so all you need to solve is the radial equation.
– Andrei
Nov 29 at 18:33















active

oldest

votes











Your Answer





StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
});
});
}, "mathjax-editing");

StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "69"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);

StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});

function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});


}
});














draft saved

draft discarded


















StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3013684%2fsolving-a-system-of-2nd-order-differential-equations-with-3-variables%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown






























active

oldest

votes













active

oldest

votes









active

oldest

votes






active

oldest

votes
















draft saved

draft discarded




















































Thanks for contributing an answer to Mathematics Stack Exchange!


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


Use MathJax to format equations. MathJax reference.


To learn more, see our tips on writing great answers.





Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


Please pay close attention to the following guidance:


  • Please be sure to answer the question. Provide details and share your research!

But avoid



  • Asking for help, clarification, or responding to other answers.

  • Making statements based on opinion; back them up with references or personal experience.


To learn more, see our tips on writing great answers.




draft saved


draft discarded














StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3013684%2fsolving-a-system-of-2nd-order-differential-equations-with-3-variables%23new-answer', 'question_page');
}
);

Post as a guest















Required, but never shown





















































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown

































Required, but never shown














Required, but never shown












Required, but never shown







Required, but never shown







Popular posts from this blog

Ellipse (mathématiques)

Quarter-circle Tiles

Mont Emei